Wavelength was my form of taking the red pill and falling down the rabbit hole into Kickstarter Wonderland. Button Shy’s affordable, low-risk wallet games kept me hanging around for more.
I initially heard of all three of these games in unique ways:
- While enjoying our recently acquired copy of Wingspan, I heard that Elizabeth Hargrave’s next published game (Tussie Mussie) was on the way with another presentation that would appeal to my wife. Tussie Mussie was also the winner of the 2018 Gen Can’t design contest.
- Separately, I watched Tom Vasel’s raving review of Sprawlopolis that put it on my wishlist.
- Finally, I listened to the Board Game Design Lab’s episode with Corry Damey about How to Win a Design Competition, and of course the competition winner (Seasons of Rice) piqued my interest.
These above encounters were critical for getting these projects on my radar. Each game had an underlying credibility to it that allowed me to put my trust in a design I had never played. Perhaps more importantly, the pledge levels were all at a reasonable price ($10 per game) that gave me little reason to hesitate when clicking the pledge button.
Page 3: Quality & Consistency — Dice Throne Adventures