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		<title>Dominion: How Has It Aged?</title>
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		<dc:creator><![CDATA[Nick Murray]]></dc:creator>
		<pubDate>Tue, 27 Oct 2020 18:41:56 +0000</pubDate>
				<category><![CDATA[Board Game Reviews]]></category>
		<category><![CDATA[brass]]></category>
		<category><![CDATA[clank]]></category>
		<category><![CDATA[fort]]></category>
		<category><![CDATA[quacks of quedlinburg]]></category>
		<category><![CDATA[quest for el dorado]]></category>
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		<category><![CDATA[undaunted]]></category>
		<category><![CDATA[wingspan]]></category>
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					<description><![CDATA[<p>In this series, we take a fresh look at classic games and explore how they hold up in the modern board game industry. This post will discuss the beloved deck-builder, Dominion: How Has it Aged? The Grandfather of Deck-Builders When Dominion first hit the board gaming world in 2008, it made a tidal wave of [&#8230;]</p>
<p>The post <a href="https://bitewinggames.com/dominion-how-has-it-aged/">Dominion: How Has It Aged?</a> appeared first on <a href="https://bitewinggames.com">Bitewing Games</a>.</p>
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<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img fetchpriority="high" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic394356.jpg" alt="" class="wp-image-1226" width="479" height="479" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic394356.jpg 599w, https://bitewinggames.com/wp-content/uploads/2020/10/pic394356-300x300.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/10/pic394356-100x100.jpg 100w, https://bitewinggames.com/wp-content/uploads/2020/10/pic394356-150x150.jpg 150w" sizes="(max-width: 479px) 100vw, 479px" /></figure></div>



<p><em>In this series, we take a fresh look at classic games and explore how they hold up in the modern board game industry.  This post will discuss the beloved deck-builder, Dominion: How Has it Aged?</em></p>



<hr class="wp-block-separator"/>



<h2 class="wp-block-heading">The Grandfather of Deck-Builders</h2>



<figure class="wp-block-image size-large"><img decoding="async" width="900" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic3296908.jpg" alt="" class="wp-image-1227" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic3296908.jpg 900w, https://bitewinggames.com/wp-content/uploads/2020/10/pic3296908-600x400.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/10/pic3296908-300x200.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/10/pic3296908-768x512.jpg 768w" sizes="(max-width: 900px) 100vw, 900px" /><figcaption>Dominion setup&#8230;</figcaption></figure>



<p>When <strong><a href="https://boardgamegeek.com/boardgame/36218/dominion">Dominion</a></strong> first hit the board gaming world in 2008, it made a tidal wave of a splash that flooded the market with flattering copy-cats and caused a ripple effect in the industry that can still be seen today.  It was the first game of its kind, a kind that would soon be categorized as &#8220;deck-builders.&#8221;  So what was it about this novel concept of adding cards to your personal deck and crafting your unique engine that caught on like wildfire?</p>



<p>Deck-building just might be the #1 mechanism for triggering dopamine release.  What other board game mechanism rewards their players on nearly each and every turn?  Players constantly get to purchase more cards, customize their decks, and reap the benefits as they draw, play, purchase, rinse, and repeat.  </p>



<p>Deck-building has proven to be a hit with publishers as well.  It&#8217;s the kind of mechanism that is infinitely expandable, widely applicable, and easily reproduced.  It&#8217;s no wonder that <a href="https://boardgamegeek.com/boardgamemechanic/2664/deck-bag-and-pool-building">Board Game Geek reports that nearly <em>four-thousand</em> deck-building products (games, expansions, promos, etc.) exist in the market</a>, but it&#8217;s impressive to think that basically none of these existed before Dominion (2008).</p>



<p>One cannot just blow off Dominion as a flash in the pan.  Two different versions of the game still hold spots in the top 100 ranked games of all time.  Yet, as mentioned above, Dominion has inspired a <em>lot</em> of ideas since its inception.  From simple rethemes and updates of the same formula, to entire evolutions and fusions into much more ambitious ideas, the deck-building genre has seen a big-bang of developments over that past 12 years.  So the question we now explore is this: Is Dominion, the grandfather of deck-builders, even relevant anymore?</p>



<hr class="wp-block-separator"/>



<h2 class="wp-block-heading">Vanilla Ice Cream</h2>



<figure class="wp-block-gallery columns-1 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img decoding="async" width="900" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic392195.jpg" alt="" data-id="1228" data-full-url="https://bitewinggames.com/wp-content/uploads/2020/10/pic392195.jpg" data-link="https://bitewinggames.com/?attachment_id=1228" class="wp-image-1228" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic392195.jpg 900w, https://bitewinggames.com/wp-content/uploads/2020/10/pic392195-600x400.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/10/pic392195-300x200.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/10/pic392195-768x512.jpg 768w" sizes="(max-width: 900px) 100vw, 900px" /></figure></li></ul><figcaption class="blocks-gallery-caption">Treasure cards, point cards, action cards.</figcaption></figure>



<p>When taken in as a whole, one could argue that Dominion, with its nearly <a href="https://boardgamegeek.com/boardgame/36218/dominion/expansions">TWENTY expansions,</a> is absolutely still relevant.  The IP, with its hundreds upon hundreds of cards, is essentially a money printer for Rio Grande Games.  You can still often find it being played in board game cafes, stores, and homes as a quick and easy go-to, like an everlasting vanilla ice cream that can never be replaced.  It may still be able to post up a healthy amount of plays and purchases (perhaps more than any other deck-builder), but as Monopoly has so dutifully demonstrated, that doesn&#8217;t mean it&#8217;s still a great game.</p>



<p>Indeed, like old-reliable vanilla ice cream, Dominion could also be regarded as dull, colorless, and unimaginative.  The theme and look of the game are about as dry as a slice of burnt toast.  The engine is all about increasing draws, actions, purchases, and treasure in the name of maximizing points.</p>



<p>The pool of player interaction isn&#8217;t much more than a puddle, either.   Adding more competitors to a session does little more than increase your downtime between turns of playing <em>these</em> cards to get some more of <em>those</em> cards for <em>your</em> deck.  And when we take a step back to look at the deck-building genre as a whole, we can more easily notice just how much Dominion shows its age.</p>



<hr class="wp-block-separator"/>



<h2 class="wp-block-heading">A Book&#8217;s Cover</h2>



<figure class="wp-block-gallery columns-2 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="900" height="577" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic5241325-1.png" alt="" data-id="1159" data-link="https://bitewinggames.com/2020-holiday-board-game-gift-guide/pic5241325-1/" class="wp-image-1159" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic5241325-1.png 900w, https://bitewinggames.com/wp-content/uploads/2020/10/pic5241325-1-600x385.png 600w, https://bitewinggames.com/wp-content/uploads/2020/10/pic5241325-1-300x192.png 300w, https://bitewinggames.com/wp-content/uploads/2020/10/pic5241325-1-768x492.png 768w" sizes="(max-width: 900px) 100vw, 900px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="601" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic4754367.jpg" alt="" data-id="1230" data-full-url="https://bitewinggames.com/wp-content/uploads/2020/10/pic4754367.jpg" data-link="https://bitewinggames.com/?attachment_id=1230" class="wp-image-1230" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic4754367.jpg 601w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4754367-300x300.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4754367-100x100.jpg 100w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4754367-150x150.jpg 150w" sizes="(max-width: 601px) 100vw, 601px" /></figure></li></ul><figcaption class="blocks-gallery-caption">Overflowing with personality, these two are.</figcaption></figure>



<p>Put the production of Dominion next to equivalent components from the likes of <strong><a href="https://boardgamegeek.com/boardgame/296912/fort">Fort</a></strong> or <strong><a href="https://boardgamegeek.com/boardgame/269207/taverns-tiefenthal">Taverns of Tiefenthal</a></strong> and the contrast in presentation might be sharp enough to sever a limb.  Dominion, like many Euros of the past, suffers from bland-look syndrome.  This was something that thinky games could get away with for the longest time&#8230; whether it was in the name of budget restraints or focusing in on mechanics or sheer lack of competition.</p>



<p>With the rise of Kickstarter, the fall of barriers to entry (in designing and publishing), the age of the internet, and more, board games have to try harder to stand out, and thus gamers benefit as a result.  We see it in the customer-focused productions of <strong><a href="https://boardgamegeek.com/boardgamepublisher/23202/stonemaier-games/linkeditems/boardgamepublisher?pageid=1&amp;sort=rank">Stonemaier Games</a></strong>, from the classy grape/wine tokens of Viticulture to the mesmerizing mech art of Scythe to the cornucopia of hand-drawn birds in Wingspan.  It&#8217;s also found in the deep, murky colors of <strong><a href="https://boardgamegeek.com/boardgame/224517/brass-birmingham">Brass: Birmingham</a></strong> and the mesmerizing monsters of <strong><a href="https://boardgamegeek.com/boardgame/162886/spirit-island">Spirit Island</a></strong> and the screen-printed woodland wonders of <strong><a href="https://boardgamegeek.com/boardgame/237182/root">Root</a></strong>.  In the modern board game industry, attention to detail can no longer be limited to functionality and design of play.</p>



<figure class="wp-block-gallery columns-2 is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="1024" height="1024" src="https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-1024x1024.jpg" alt="" data-id="1231" data-full-url="https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-scaled.jpg" data-link="https://bitewinggames.com/?attachment_id=1231" class="wp-image-1231" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-1024x1024.jpg 1024w, https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-300x300.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-scaled-100x100.jpg 100w, https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-scaled-600x600.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-150x150.jpg 150w, https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-768x768.jpg 768w, https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-1536x1536.jpg 1536w, https://bitewinggames.com/wp-content/uploads/2020/10/7E1D4E29-CF02-42F0-A695-D16F62350E19-2048x2048.jpg 2048w" sizes="(max-width: 1024px) 100vw, 1024px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="800" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/02/pic4658254.jpg" alt="" data-id="538" data-full-url="https://bitewinggames.com/wp-content/uploads/2020/02/pic4658254.jpg" data-link="https://bitewinggames.com/tabletop-tastes-3-savory-thoughtful-production/pic4658254/" class="wp-image-538" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/pic4658254.jpg 800w, https://bitewinggames.com/wp-content/uploads/2020/02/pic4658254-600x450.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/02/pic4658254-300x225.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/02/pic4658254-768x576.jpg 768w" sizes="(max-width: 800px) 100vw, 800px" /></figure></li></ul><figcaption class="blocks-gallery-caption">Root &amp; Wingspan are a couple lookers!</figcaption></figure>



<p>As the games of today look better and better, many games of yesterday look all the worse.  Dominion is the epitome of this effect, but we should never judge a book by its cover alone.</p>



<hr class="wp-block-separator"/>



<h2 class="wp-block-heading">Adding Flavor to the Formula</h2>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="790" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic3297464.jpg" alt="" class="wp-image-1229" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic3297464.jpg 790w, https://bitewinggames.com/wp-content/uploads/2020/10/pic3297464-600x456.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/10/pic3297464-300x228.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/10/pic3297464-768x583.jpg 768w" sizes="(max-width: 790px) 100vw, 790px" /><figcaption>Dominion cards.  Highly functional, but not exactly a feast for the eyes</figcaption></figure>



<p>The brilliance of Dominion is found within its addictive simplicity.  Draw, play, purchase, shuffle, repeat.  This simple formula takes players down many paths as different combinations of cards enter their hands or start in the market.  Each unique setup is a new challenge to discover the best path to victory.  Changing even one card option can affect the relative value of every other card that can be purchased.  It&#8217;s the kind of novelty that never wears off&#8230; at least until you discover all the more that modern deck builders can accomplish.</p>



<p>Take the crunchy, agonizing choice of &#8220;Which card should I add to my deck,&#8221; and then add to it&#8230; </p>



<p>&#8220;Which direction should I go?&#8221; in <strong><a href="https://boardgamegeek.com/boardgame/201808/clank-deck-building-adventure">Clank</a></strong> and <strong><a href="https://boardgamegeek.com/boardgame/217372/quest-el-dorado">The Quest for El Dorado</a></strong>.</p>



<p>&#8220;Which friends should I neglect?&#8221; in Fort.  </p>



<p>&#8220;When should I stop?&#8221; in <strong><a href="https://boardgamegeek.com/boardgame/244521/quacks-quedlinburg">Quacks of Quedlinburg</a></strong>.  </p>



<p>&#8220;Who should I attack?&#8221; in <strong><a href="https://boardgamegeek.com/boardgame/268864/undaunted-normandy">Undaunted</a></strong>.</p>



<p>&#8220;Should I save my prized, unique cow for the big payoff of Kansas City or give old Bessie away here and now for some quick pocket change?&#8221; in <strong><a href="https://boardgamegeek.com/boardgame/193738/great-western-trail">Great Western Trail</a></strong>.</p>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic4763034.jpg" alt="" class="wp-image-1232" width="486" height="365" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic4763034.jpg 800w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4763034-600x450.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4763034-300x225.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4763034-768x576.jpg 768w" sizes="(max-width: 486px) 100vw, 486px" /><figcaption>Crafting potions in The Quacks of Quedlinburg</figcaption></figure></div>



<p>These mechanical combinations have made for some of my favorite experiences in gaming.  As a result, going back to Dominion can taste so&#8230; flavorless.  These other games follow all the essential steps of Dominion&#8217;s recipe for how to make a solid deck builder:</p>



<ul class="wp-block-list"><li>Variable setup</li><li>Catchup mechanisms</li><li>A variety of tempting market options</li><li>Big moves and combos</li><li>Balanced strategies</li></ul>



<p>And then they add in all kinds of flavor and texture to the dish.  Whether its the evocative theme, stunning presentation, layered mechanisms, or all of the above, these evolutions in the genre can make it difficult to go back to Old Faithful.  Why settle for mere playing and purchasing cards when I can instead race through the jungle, run from the dragon, build a fort, command a platoon, concoct a potion, herd cattle across the Wild West, and so much more?</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="900" height="506" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic4324416.jpg" alt="" class="wp-image-1235" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic4324416.jpg 900w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4324416-600x337.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4324416-300x169.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4324416-768x432.jpg 768w" sizes="(max-width: 900px) 100vw, 900px" /><figcaption>That&#8217;s a good hand of cows right there (Great Western Trail)</figcaption></figure>



<p>&#8220;But Nick, none of these games are as replayable as Dominion and its 20 expansions!&#8221;  I get it, a game with variable setups and variable turns is going to have loads of replayability.  But a game with strong player interaction and human influence <em>on top of that</em> is going to have near infinite replayability.  Dominion struggles to reach those heights with a mere Witch attack card here and Moat defense card there.  </p>



<p>Give me a game that makes my hands clammy when my wife suddenly books it back out of the dungeon to trigger the deadly dragon countdown.  Show me the thrill of a wild opponent who attempts a kamikaze blitz past my firing snipers in a mad dash for control of the final objective.   Allow my friend to flaunt his icy heart by parking his explorer right in my way, blocking my easiest path to El Dorado as he dilly dallies in deckonomics.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="900" height="354" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic5140616.jpg" alt="" class="wp-image-1233" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic5140616.jpg 900w, https://bitewinggames.com/wp-content/uploads/2020/10/pic5140616-600x236.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/10/pic5140616-300x118.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/10/pic5140616-768x302.jpg 768w" sizes="(max-width: 900px) 100vw, 900px" /><figcaption>The interaction in Undaunted is deliciously tense</figcaption></figure>



<p>People are the ultimate variable in board gaming.  Where some games like Dominion choose to turn players into cogs of a system or puppets of a string, other designs hand the strings over to the players and let them be the puppet masters at the table.  <strong><a href="https://bitewinggames.com/tabletop-tastes-2-salty-player-interaction/">For my tastes</a></strong>, a game like Dominion feels too suitable for a robot who scans the starting market of cards, processes the best route to victory, and executes the strategy without a worry for external factors.</p>



<p>These days, so many deck builders elicit more feeling than basic dopamine-like effects.  I&#8217;m inclined to forever appreciate Dominion and its legacy but ultimately let it rest in peace.</p>



<hr class="wp-block-separator is-style-wide"/>



<p><em>This concludes my exploration of Dominion: How Has It Aged?  Of course, this article is purely subjective and we welcome your thoughts and opinions in the comments below!</em></p>



<hr class="wp-block-separator is-style-dots"/>



<div class="wp-block-image"><figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/Nick-Circle-1015x1024.png" alt="" class="wp-image-229" width="145" height="145" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/Nick-Circle-1015x1024.png 1015w, https://bitewinggames.com/wp-content/uploads/2020/02/Nick-Circle-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2020/02/Nick-Circle-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2020/02/Nick-Circle-600x605.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/Nick-Circle-150x150.png 150w, https://bitewinggames.com/wp-content/uploads/2020/02/Nick-Circle-297x300.png 297w, https://bitewinggames.com/wp-content/uploads/2020/02/Nick-Circle-768x775.png 768w" sizes="(max-width: 145px) 100vw, 145px" /></figure></div>



<p><em>Article written by Nick Murray. To learn more about his tabletop gaming tastes and preferences, check out his blog series:&nbsp;<strong><a href="https://bitewinggames.com/category/tabletop-tastes/">Tabletop Tastes: My Favorite Flavors in Board Games</a></strong></em>.&nbsp;<em>To follow his designs as they come to fruition,&nbsp;<a href="https://bitewinggames.com"><strong>subscribe to our newsletter</strong>&nbsp;</a>and follow Bitewing Games on social media!</em></p>
<p>The post <a href="https://bitewinggames.com/dominion-how-has-it-aged/">Dominion: How Has It Aged?</a> appeared first on <a href="https://bitewinggames.com">Bitewing Games</a>.</p>
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