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	<title>stephensons rocket Archives - Bitewing Games</title>
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	<title>stephensons rocket Archives - Bitewing Games</title>
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		<title>Purge &#038; Surge: Games Recently Leaving or Entering My Collection, and Why</title>
		<link>https://bitewinggames.com/purge-surge-games-recently-leaving-or-entering-my-collection-and-why/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=purge-surge-games-recently-leaving-or-entering-my-collection-and-why</link>
					<comments>https://bitewinggames.com/purge-surge-games-recently-leaving-or-entering-my-collection-and-why/#comments</comments>
		
		<dc:creator><![CDATA[Nick Murray]]></dc:creator>
		<pubDate>Sun, 09 May 2021 19:53:35 +0000</pubDate>
				<category><![CDATA[Gaming Journal]]></category>
		<category><![CDATA[age of steam]]></category>
		<category><![CDATA[agricola]]></category>
		<category><![CDATA[bohnanza]]></category>
		<category><![CDATA[chicago express]]></category>
		<category><![CDATA[clank]]></category>
		<category><![CDATA[deep sea adventure]]></category>
		<category><![CDATA[dice throne]]></category>
		<category><![CDATA[dixit]]></category>
		<category><![CDATA[dragon castle]]></category>
		<category><![CDATA[ingenious]]></category>
		<category><![CDATA[keyflower]]></category>
		<category><![CDATA[on tour]]></category>
		<category><![CDATA[parks]]></category>
		<category><![CDATA[railroad ink]]></category>
		<category><![CDATA[stephensons rocket]]></category>
		<category><![CDATA[sushi go]]></category>
		<category><![CDATA[tokaido]]></category>
		<category><![CDATA[welcome to]]></category>
		<guid isPermaLink="false">https://bitewinggames.com/?p=2338</guid>

					<description><![CDATA[<p>Let’s talk about the games that are leaving or entering my collection, and why!  For “surge” games, I’ll stick with titles that are not recent releases as I already cover those in my monthly New Release 1st Impressions series. PURGE: PARKS &#38; Tokaido These games have quite a bit in common.&#160; Both PARKS and Tokaido [&#8230;]</p>
<p>The post <a href="https://bitewinggames.com/purge-surge-games-recently-leaving-or-entering-my-collection-and-why/">Purge &#038; Surge: Games Recently Leaving or Entering My Collection, and Why</a> appeared first on <a href="https://bitewinggames.com">Bitewing Games</a>.</p>
]]></description>
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<p>Let’s talk about the games that are leaving or entering my collection, and why!  For “surge” games, I’ll stick with titles that are not recent releases as I already cover those in my monthly <strong><a href="https://bitewinggames.com/category/board-game-reviews/">New Release 1st Impressions series</a></strong>.</p>



<h2 class="wp-block-heading">PURGE:</h2>



<h3 class="wp-block-heading">PARKS &amp; Tokaido</h3>



<figure class="wp-block-gallery columns-2 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img decoding="async" width="814" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/03/Parks.jpg" alt="" data-id="731" data-link="https://bitewinggames.com/saltcon-2020/parks/" class="wp-image-731" srcset="https://bitewinggames.com/wp-content/uploads/2020/03/Parks.jpg 814w, https://bitewinggames.com/wp-content/uploads/2020/03/Parks-600x442.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/03/Parks-300x221.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/03/Parks-768x566.jpg 768w" sizes="(max-width: 814px) 100vw, 814px" /></figure></li><li class="blocks-gallery-item"><figure><img decoding="async" width="600" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/05/image.png" alt="" data-id="2345" data-full-url="https://bitewinggames.com/wp-content/uploads/2021/05/image.png" data-link="https://bitewinggames.com/?attachment_id=2345" class="wp-image-2345" srcset="https://bitewinggames.com/wp-content/uploads/2021/05/image.png 600w, https://bitewinggames.com/wp-content/uploads/2021/05/image-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/05/image-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/05/image-150x150.png 150w" sizes="(max-width: 600px) 100vw, 600px" /></figure></li></ul></figure>



<p>These games have quite a bit in common.&nbsp; Both <strong><a href="https://boardgamegeek.com/boardgame/266524/parks">PARKS</a></strong> and <strong><a href="https://boardgamegeek.com/boardgame/123540/tokaido">Tokaido</a></strong> are gorgeous looking games about traveling or vacationing through scenic environments.&nbsp; Both contain the chill mechanism of stopping along a one-way track to collect items or trigger effects.&nbsp; Jumping far ahead guarantee’s that you’ll hit your desired spot, but you’ll be skipping lots of other good options along the way and leaving them open for your opponents. &nbsp;</p>



<p>It’s rather unnecessary to possess <em>both</em> PARKS and Tokaido in one collection, yet here I am keeping <em>neither</em>.&nbsp; While I can’t deny the appeal of their aesthetics and settings, I also can’t deny the weakness of their game-night appeal.&nbsp; Neither game has made it to our table in over a year.</p>



<p>Perhaps what kills them for me is that their time-to-payoff ratio is a little lopsided for my tastes.&nbsp; We have some comparably simple and chill card games that cram more fun into their shorter playtimes than either PARKS or Tokaido.&nbsp; I’d say they’re both solid picks as family games, but we own plenty of other <strong><a href="https://bitewinggamespodcast.buzzsprout.com/1573393/7826239-top-10-family-games">family games that I would play many times over</a></strong> before reaching for these.</p>



<h2 class="wp-block-heading">SURGE:</h2>



<h3 class="wp-block-heading">The Knizia Flood: Ingenious, Yellow &amp; Yangtze, Quo Vadis</h3>



<figure class="wp-block-gallery columns-3 is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="600" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-29.png" alt="" data-id="2062" data-link="https://bitewinggames.com/top-10-reiner-knizia-games/image-29-3/" class="wp-image-2062" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-29.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-29-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-29-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/03/image-29-150x150.png 150w" sizes="(max-width: 600px) 100vw, 600px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="375" height="379" src="https://bitewinggames.com/wp-content/uploads/2021/05/image-1.png" alt="" data-id="2346" data-link="https://bitewinggames.com/?attachment_id=2346" class="wp-image-2346" srcset="https://bitewinggames.com/wp-content/uploads/2021/05/image-1.png 375w, https://bitewinggames.com/wp-content/uploads/2021/05/image-1-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/05/image-1-297x300.png 297w" sizes="(max-width: 375px) 100vw, 375px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="600" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/05/image-2.png" alt="" data-id="2347" data-full-url="https://bitewinggames.com/wp-content/uploads/2021/05/image-2.png" data-link="https://bitewinggames.com/?attachment_id=2347" class="wp-image-2347" srcset="https://bitewinggames.com/wp-content/uploads/2021/05/image-2.png 600w, https://bitewinggames.com/wp-content/uploads/2021/05/image-2-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/05/image-2-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/05/image-2-150x150.png 150w" sizes="(max-width: 600px) 100vw, 600px" /></figure></li></ul></figure>



<p>As we prepare to publish our own Reiner Knizia designs, I’ve become increasingly keen on exploring the highlights of his portfolio.&nbsp; I struggle to resist a good sale or interesting new release from the German designer who continues to entertain my gaming group.&nbsp; Stay tuned for my thoughts on some of his newer releases, but in the meantime let’s talk about Ingenious, Yellow &amp; Yangtze, and Quo Vadis.</p>



<p><strong><a href="https://boardgamegeek.com/boardgame/9674/ingenious">Ingenious</a></strong> is touted on the box as “The Ultimate Family Strategy Game,” and for once I actually agree with a generic marketing description!  Abstract games typically aren’t my go-to game style, but Ingenious really hits the spot.&nbsp; This one takes the scoring mechanism of Tigris &amp; Euphrates—where your final score is your color with the <em>least</em> points—and simplifies it down to placing hexagonal dominos and scoring matching colors.  The elegant gameplay, layered depth, and breezy turns here shouldn’t come as any surprise to Knizia fans.  Nobody makes a better tile-laying game than Reiner, and Ingenious is one of the many feathers in that ridiculously legendary cap.</p>



<p>Yellow &amp; Yangtze has officially arrived at my doorstep (along with Whale Riders and Whale Riders: The Card Game).&nbsp; And just in the nick of time, apparently, as <a href="https://boardgamegeek.com/blogpost/117064/grail-games-changes-direction"><strong>this one is being dropped by the publisher this year</strong></a>.&nbsp; With it’s spiritual sibling, Tigris &amp; Euphrates, being my current #3 game of All Time, and Reiner’s other recent reiterations (Babylonia and Blue Lagoon) also being in my top 50, you could astutely predict that I’m thrilled to give Y&amp;Y a try…&nbsp; Thrilled enough, in fact, to already have my hand on my wallet holster for when the Yellow &amp; Yangtze plastic and bamboo <strong><a href="https://boardgamegeekstore.com/products/geekup-bit-set-yellow-yangtze">GeekUp tiles go on sale</a></strong>.&nbsp;</p>



<p>Meanwhile, we’ve enjoyed a couple plays of <strong><a href="https://boardgamegeek.com/boardgame/122/quo-vadis">Quo Vadis</a></strong>, a pure negotiation game from Dr. Knizia that originally released in the 90’s, yet I was able to track down a used copy for cheap.&nbsp; Players progress their politician pieces on the board through a sequential network of committees.  On your turn, you are usually requesting support from other players in your current committee to vote you through to the next committee, and often you have to sweeten the deal for others to get the votes you need.  Points are awarded for voting others through and moving your pieces along certain paths, but your points are only valid if one of your politicians makes it to the final Senate position.  A game this dry has no right to be so enjoyable, but here we are.&nbsp; Quo Vadis is pure, simple, quick, tense negotiation in a smart, Knizian style.&nbsp; I’m interested in exploring this one further to witness the possibilities.&nbsp; Yet I don’t think I like the &#8220;special tokens&#8221; variant that Mayfair threw into the box.&nbsp; They seem to detract from the tension of having to rely on others to progress forward.</p>



<h2 class="wp-block-heading">PURGE:</h2>



<h3 class="wp-block-heading">Roll &amp; Writes: Railroad Ink, Welcome To, On Tour</h3>



<figure class="wp-block-gallery columns-3 is-cropped wp-block-gallery-3 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="609" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/07/pic5350626-6.jpg" alt="" data-id="1033" data-full-url="https://bitewinggames.com/wp-content/uploads/2020/07/pic5350626-6.jpg" data-link="https://bitewinggames.com/how-to-win-backers-and-crowdfund-projects-a-case-study/pic5350626-6/" class="wp-image-1033" srcset="https://bitewinggames.com/wp-content/uploads/2020/07/pic5350626-6.jpg 609w, https://bitewinggames.com/wp-content/uploads/2020/07/pic5350626-6-100x100.jpg 100w, https://bitewinggames.com/wp-content/uploads/2020/07/pic5350626-6-600x591.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/07/pic5350626-6-300x296.jpg 300w" sizes="(max-width: 609px) 100vw, 609px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="800" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/05/pic4720891.jpg" alt="" data-id="873" data-full-url="https://bitewinggames.com/wp-content/uploads/2020/05/pic4720891.jpg" data-link="https://bitewinggames.com/10-best-board-games-for-2-players/pic4720891/" class="wp-image-873" srcset="https://bitewinggames.com/wp-content/uploads/2020/05/pic4720891.jpg 800w, https://bitewinggames.com/wp-content/uploads/2020/05/pic4720891-600x450.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/05/pic4720891-300x225.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/05/pic4720891-768x576.jpg 768w" sizes="(max-width: 800px) 100vw, 800px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="600" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/02/pic4128375.png" alt="" data-id="532" data-full-url="https://bitewinggames.com/wp-content/uploads/2020/02/pic4128375.png" data-link="https://bitewinggames.com/tabletop-tastes-1-spicy-tension-of-objectives/pic4128375/" class="wp-image-532" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/pic4128375.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/pic4128375-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2020/02/pic4128375-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2020/02/pic4128375-150x150.png 150w" sizes="(max-width: 600px) 100vw, 600px" /></figure></li></ul></figure>



<p>It was fun while it lasted, roll &amp; writes!&nbsp; Yet as I described in my <strong><a href="https://bitewinggames.com/candid-cardboard-1st-impressions-of-red-rising-the-search-for-planet-x-barrage-and-more/">recent impressions of Railroad Ink Challenge</a></strong>, I’m living the law of diminishing returns within this genre of games.&nbsp; I used to believe that it was so cool how you could play these games with as many people as you had pads and writing utensils.&nbsp; Although in practice, I’ve noticed that these tend to be the quietest and least interactive games you could possibly play at a party.&nbsp; Low-interaction games such as roll &amp; writes tend to take the wind out of the sails of interpersonal engagement, and I find these to be hollow forms of entertainment in group gatherings.</p>



<p>Most often, I’ve enjoyed these games in 2-player settings with my wife.&nbsp; Yet we now own dozens of killer 2-player games that simply increase the opportunity cost of playing another roll &amp; write.&nbsp; But I haven’t shunned the genre entirely!&nbsp; We’re still holding onto <strong><a href="https://bitewinggames.com/new-release-1st-impressions-super-skill-pinball-4-cade-pan-am-gloomhaven-jaws-of-the-lion-unmatched-cobble-fog-jurassic-park-bruce-lee-blitzkrieg/">Super Skill Pinball, which does roll &amp; writes better than the rest</a></strong>, in my opinion.&nbsp; And for some reason, I haven&#8217;t quite convinced myself to get rid of That’s Pretty Clever…</p>



<h2 class="wp-block-heading">SURGE:</h2>



<h3 class="wp-block-heading">Train Games: Age of Steam Maps, Stephenson’s Rocket Expansion, &amp; Chicago Express</h3>



<figure class="wp-block-gallery columns-3 is-cropped wp-block-gallery-4 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="800" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/11/pic5106375.jpg" alt="" data-id="1274" data-link="https://bitewinggames.com/turning-your-fomo-into-fonyo-fear-of-neglecting-your-own/pic5106375/" class="wp-image-1274" srcset="https://bitewinggames.com/wp-content/uploads/2020/11/pic5106375.jpg 800w, https://bitewinggames.com/wp-content/uploads/2020/11/pic5106375-600x450.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/11/pic5106375-300x225.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/11/pic5106375-768x576.jpg 768w" sizes="(max-width: 800px) 100vw, 800px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="900" height="506" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-20.png" alt="" data-id="2053" data-link="https://bitewinggames.com/top-10-reiner-knizia-games/image-20-6/" class="wp-image-2053" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-20.png 900w, https://bitewinggames.com/wp-content/uploads/2021/03/image-20-600x337.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-20-300x169.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-20-768x432.png 768w" sizes="(max-width: 900px) 100vw, 900px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="800" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/05/image-3.png" alt="" data-id="2348" data-full-url="https://bitewinggames.com/wp-content/uploads/2021/05/image-3.png" data-link="https://bitewinggames.com/?attachment_id=2348" class="wp-image-2348" srcset="https://bitewinggames.com/wp-content/uploads/2021/05/image-3.png 800w, https://bitewinggames.com/wp-content/uploads/2021/05/image-3-600x450.png 600w, https://bitewinggames.com/wp-content/uploads/2021/05/image-3-300x225.png 300w, https://bitewinggames.com/wp-content/uploads/2021/05/image-3-768x576.png 768w" sizes="(max-width: 800px) 100vw, 800px" /></figure></li></ul></figure>



<p>How many train games does one gamer need?!?&nbsp; Ten, apparently.&nbsp; Plus a bunch more maps for good measure.&nbsp; I know what you’re thinking: I’ve already mentioned that I’m getting rid of Railroad Ink!&nbsp; But don’t worry, <strong><a href="https://bitewinggames.com/most-anticipated-board-games-of-2021/">I’ve preordered Iberian Gauge</a></strong>, so balance will soon be restored to the railroad collection universe.&nbsp; I’m not so much obsessed with trains as I am obsessed with highly interactive games—and games with sprawling railroads and shared incentives lend themselves well to this dynamic.</p>



<p><strong><a href="https://boardgamegeek.com/boardgame/4098/age-steam">Age of Steam</a></strong> and <strong><a href="https://boardgamegeek.com/boardgame/204/stephensons-rocket">Stephenson’s Rocket</a></strong> both made <strong><a href="https://bitewinggames.com/top-50-board-games-of-all-time-games-50-26/">my top 50 games of all time</a></strong>.&nbsp; I couldn’t resist the opportunity to acquire more maps from them.&nbsp; In both cases, these expansion maps mix up the feel of the core gameplay and help to keep players from getting too comfortable.&nbsp; I already shared my most recent experience with Eastern US map of Stephenson’s Rocket from our <strong><a href="https://bitewinggames.com/board-game-birthday-marathon-musings/">recent board game marathon</a></strong>, and even more recently I had the chance to try the German map of Age of Steam.</p>



<p>I’d say the German map is a safe board for relative newcomers to stray from the starting map.&nbsp; Some interesting wrinkles include hex spaces that contain specific, expensive prices for building track on them.&nbsp; The high price tag spots general stick to the edges of the map and block off foreign terminals that can receive specific colors of cubes.&nbsp; Additionally, the Engineer action is completely different—it now cuts the price of one of your track builds in half rather than increasing your building limit from three to four tiles.&nbsp; The German map was an interesting change to what we’ve been playing up to this point, and I’m eager to explore the many other maps of Age of Steam.</p>



<p>Finally, <strong><a href="https://boardgamegeek.com/boardgame/31730/chicago-express">Chicago Express</a></strong> is a cube rails style game from 2007 that shares much in common with the likes of <strong><a href="https://boardgamegeek.com/boardgame/161882/irish-gauge">Irish Gauge</a></strong>.&nbsp; Each player takes their turn by selecting an action—auctioning a share of one railroad company, expanding the rail system of a company they own shares in, or developing one of the boards hexes.&nbsp; For those of you who are familiar with Irish Gauge, this sounds eerily similar, right?&nbsp; Well the key differences are that money spent on shares for a railroad company goes into that company pool, and those funds are used to expand the rail system.&nbsp; No money in your company means no opportunity for expansion.&nbsp; Additionally, these three action options are represented by meters on the board, and whenever a player takes a chosen action, they move the dial up on that action meter until it reaches its highest space.&nbsp; At that point, nobody else can take that type of action, and once two meters are full, this triggers a dividend phase and a reset of the meters.</p>



<p>I had a great time with my first play of Chicago Express, so when I saw a local Facebooker post their copy for sale at a reasonable price, I just had to bite.</p>



<h2 class="wp-block-heading">PURGE:</h2>



<h3 class="wp-block-heading">Letting go of Classics: Catan, Dixit, Clank, Sushi Go, &amp; Deep Sea Adventure</h3>



<figure class="wp-block-gallery columns-3 is-cropped wp-block-gallery-5 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="550" height="413" src="https://bitewinggames.com/wp-content/uploads/2020/07/catan.jpg" alt="" data-id="987" data-link="https://bitewinggames.com/10-best-board-games-for-beginners/catan/" class="wp-image-987" srcset="https://bitewinggames.com/wp-content/uploads/2020/07/catan.jpg 550w, https://bitewinggames.com/wp-content/uploads/2020/07/catan-300x225.jpg 300w" sizes="(max-width: 550px) 100vw, 550px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="607" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/02/pic3483909.jpg" alt="" data-id="295" data-link="https://bitewinggames.com/10-games-everyone-should-try/pic3483909/" class="wp-image-295" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/pic3483909.jpg 607w, https://bitewinggames.com/wp-content/uploads/2020/02/pic3483909-100x100.jpg 100w, https://bitewinggames.com/wp-content/uploads/2020/02/pic3483909-600x593.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/02/pic3483909-300x297.jpg 300w" sizes="(max-width: 607px) 100vw, 607px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="229" height="300" src="https://bitewinggames.com/wp-content/uploads/2020/02/Sushi-Go.jpg" alt="" data-id="222" data-link="https://bitewinggames.com/10-games-everyone-should-try/sushi-go/" class="wp-image-222"/></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="898" height="900" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-15.png" alt="" data-id="413" data-link="https://bitewinggames.com/image-16/" class="wp-image-413" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/image-15.png 898w, https://bitewinggames.com/wp-content/uploads/2020/02/image-15-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2020/02/image-15-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2020/02/image-15-600x601.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/image-15-150x150.png 150w, https://bitewinggames.com/wp-content/uploads/2020/02/image-15-768x770.png 768w" sizes="(max-width: 898px) 100vw, 898px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="450" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/05/image-4.png" alt="" data-id="2349" data-full-url="https://bitewinggames.com/wp-content/uploads/2021/05/image-4.png" data-link="https://bitewinggames.com/?attachment_id=2349" class="wp-image-2349" srcset="https://bitewinggames.com/wp-content/uploads/2021/05/image-4.png 450w, https://bitewinggames.com/wp-content/uploads/2021/05/image-4-225x300.png 225w" sizes="(max-width: 450px) 100vw, 450px" /></figure></li></ul></figure>



<p>Although it was now several years ago, my most recent play of <strong><a href="https://boardgamegeek.com/boardgame/13/catan">Catan</a></strong> was the fastest ever.&nbsp; We had invited our friend over for dinner and a game night.&nbsp; After choosing our settlement and road starting positions and getting into the initial turns, our friend suddenly stood up, ran to our restroom, and puked everywhere.&nbsp; And that was the end of Catan night.</p>



<p>Since then, I’ve found many more games to love, and Old Faithful Catan never really called to me.&nbsp; I’ve only recently come to terms with the idea of booting it from my collection.&nbsp; Part of me thinks it would be neat to keep it around for my kids to show them the game that took the world by storm.&nbsp; But at the end of the day, <strong><a href="https://bitewinggames.com/top-10-family-board-games/">I’ve got PLENTY of other accessible games I’d rather teach and play with them</a></strong>.</p>



<p><strong><a href="https://boardgamegeek.com/boardgame/39856/dixit">Dixit</a></strong> is an interesting one.&nbsp; This is a likeable, colorful game that thankfully renders <strong><a href="https://boardgamegeek.com/boardgame/74/apples-apples">Apples to Apples</a></strong> obsolete.&nbsp; Instead of one judge randomly determining their favorite card of the round, players are cleverly incentivized to deceive opponents while deducing and voting for the correct card.&nbsp; Meanwhile the storyteller of the round must avoid giving a clue that is too hard or too easy.</p>



<p>You’d be hard pressed to find someone who hates this game, yet it feels like Dixit has been overshadowed by newer titles.&nbsp; <strong><a href="https://boardgamegeek.com/boardgame/181304/mysterium">Mysterium</a></strong> uses these same types of visual cards, but also allows for collaboration, discussion, and debates.&nbsp; Mysterium also raises the stakes with an all-win or all-lose premise.</p>



<p><strong><a href="https://boardgamegeek.com/boardgame/225694/decrypto">Decrypto</a></strong> has the same interesting balance of giving clues that are neither too easy nor too hard, but it ratchets up the tension with 3 clues per round that become an increasingly thinner tightrope to walk with each successive round.</p>



<p><strong><a href="https://boardgamegeek.com/boardgame/262543/wavelength">Wavelength</a></strong> has the same freedom of giving any kind of clue (a word, a sentence, a sound, etc.) but follows it up with a much more interesting discussion and dramatic reveal.</p>



<p>The above mentioned games also do a better job at discouraging inside joke clues compared to Dixit, which is probably one of its greatest weaknesses.&nbsp; After taking a break from Dixit for several years and finally giving it another go, I can see why this one has been collecting dust on my shelf.&nbsp; The predator has become the prey; the Apples-gobbling Dixit is now the obsolete game thanks to Mysterium, Decrypto, Wavelength, and many more.</p>



<p>Sushi Go always felt a little more bland than its colorful art style implied, and it never really clicked with me when I felt that <strong><a href="https://boardgamegeek.com/boardgame/68448/7-wonders">7 Wonders</a></strong> or <strong><a href="https://boardgamegeek.com/boardgame/173346/7-wonders-duel">7 Wonders Duel</a></strong> did the same thing better.</p>



<p>On the other hand, we got a kick out of <strong><a href="https://boardgamegeek.com/boardgame/201808/clank-deck-building-adventure">Clank</a></strong> from our first few plays of it.&nbsp; The push-your-luck concept of deciding how deep to venture into the dungeon for greater treasures at the risk of succumbing to the dragon was highly amusing.&nbsp; The problem is that we never made it past those first few plays.&nbsp; I think the messy rulebook and setup were partially to blame.&nbsp; The other thing that hurt Clank was us owning another deck-building board movement hybrid, <strong><a href="https://boardgamegeek.com/boardgame/217372/quest-el-dorado">The Quest for El Dorado</a></strong>, which has received many more plays thanks to its cleaner, tighter, and smarter design.&nbsp; Despite my fond memories of our plays of Clank, I realized it was time to say goodbye when I noticed our last play was nearly two years ago.</p>



<p>Funnily enough, <strong><a href="https://boardgamegeek.com/boardgame/169654/deep-sea-adventure">Deep Sea Adventure</a></strong> contains the exact same concept as Clank of venturing deeper for greater rewards but at a much higher risk of not making it back to the surface.&nbsp; Of course, being an Oink game, it strips away everything else that Clank offers except for that core concept.&nbsp; Yet after thoroughly enjoying other <strong><a href="https://boardgamegeek.com/boardgamepublisher/22649/oink-games/linkeditems/boardgamepublisher?pageid=1&amp;sort=rank">all-time greats from publisher Oink</a></strong> including Insider, Startups, A Fake Artist Goes to New York, and Durian, I just didn’t feel that Deep Sea Adventure reached the same heights of memorable, engaging fun.&nbsp;</p>



<h2 class="wp-block-heading">SURGE:</h2>



<h3 class="wp-block-heading">Picking up some Classics: Agricola, Bohnanza, Keyflower</h3>



<figure class="wp-block-gallery columns-3 is-cropped wp-block-gallery-6 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="1024" height="683" src="https://bitewinggames.com/wp-content/uploads/2020/07/Bohnanza-5-1024x683.jpg" alt="" data-id="988" class="wp-image-988" srcset="https://bitewinggames.com/wp-content/uploads/2020/07/Bohnanza-5-1024x683.jpg 1024w, https://bitewinggames.com/wp-content/uploads/2020/07/Bohnanza-5-scaled-600x400.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/07/Bohnanza-5-300x200.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/07/Bohnanza-5-768x512.jpg 768w, https://bitewinggames.com/wp-content/uploads/2020/07/Bohnanza-5-1536x1024.jpg 1536w, https://bitewinggames.com/wp-content/uploads/2020/07/Bohnanza-5-2048x1365.jpg 2048w" sizes="(max-width: 1024px) 100vw, 1024px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="438" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/05/image-5.png" alt="" data-id="2350" data-link="https://bitewinggames.com/?attachment_id=2350" class="wp-image-2350" srcset="https://bitewinggames.com/wp-content/uploads/2021/05/image-5.png 438w, https://bitewinggames.com/wp-content/uploads/2021/05/image-5-219x300.png 219w" sizes="(max-width: 438px) 100vw, 438px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="843" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/05/image-6.png" alt="" data-id="2351" data-full-url="https://bitewinggames.com/wp-content/uploads/2021/05/image-6.png" data-link="https://bitewinggames.com/?attachment_id=2351" class="wp-image-2351" srcset="https://bitewinggames.com/wp-content/uploads/2021/05/image-6.png 843w, https://bitewinggames.com/wp-content/uploads/2021/05/image-6-600x427.png 600w, https://bitewinggames.com/wp-content/uploads/2021/05/image-6-300x214.png 300w, https://bitewinggames.com/wp-content/uploads/2021/05/image-6-768x547.png 768w" sizes="(max-width: 843px) 100vw, 843px" /></figure></li></ul></figure>



<p>Meanwhile, I’ve acquired a few new-to-me classics thanks to some irresistible deals.&nbsp; <strong><a href="https://boardgamegeek.com/boardgame/31260/agricola">Agricola</a></strong> is one such game that we finally got around to playing after spending a few months on our shelf in shrink-wrap.&nbsp; As expected, this is a rock-solid Euro.&nbsp; It certainly contains less rules than designer Uwe Rosenberg’s <strong><a href="https://boardgamegeek.com/boardgame/177736/feast-odin">A Feast for Odin,</a></strong> but it’s also a less forgiving game.&nbsp; It’s such a tight game of meager earnings that my wife found it to be more stressful than enjoyable, so hopefully I’ll find someone else to continue to play it with.&nbsp; For me, the thing that puts Agricola above the thousands of other worker placement games that have been published since is the meaningful variety of the cards and impactful tightness of the board.</p>



<p>Speaking of Uwe classics, I also picked up a copy of <strong><a href="https://boardgamegeek.com/boardgame/11/bohnanza">Bohnanza</a></strong> that has yet to hit our table.&nbsp; It’s a simple negotiation game with wacky beans that I have a vague memory of playing and enjoying one time several years ago.&nbsp; Unfortunately, our intended plays of family-weight games has been a little bit backed up for the past year between anti-social COVID protocols and moving around for work.</p>



<p>And while we’re on the topic of classic games, the much-loved <strong><a href="https://boardgamegeek.com/boardgame/122515/keyflower">Keyflower</a></strong> landed a spot in my collection at last.&nbsp; It took a wide breadth of critical acclaim and a gut-purchase Deal of the Day to get me to do it, but I’m excited to see what this unique worker placement game has to offer.</p>



<h2 class="wp-block-heading">PURGE:</h2>



<h3 class="wp-block-heading">Saying goodbye to old friends: Dice Throne, Dragon Castle, Aerion</h3>



<figure class="wp-block-gallery columns-3 is-cropped wp-block-gallery-7 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="506" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/07/image.png" alt="" data-id="1005" data-link="https://bitewinggames.com/how-to-win-backers-and-crowdfund-projects-a-case-study/image-53/" class="wp-image-1005" srcset="https://bitewinggames.com/wp-content/uploads/2020/07/image.png 506w, https://bitewinggames.com/wp-content/uploads/2020/07/image-253x300.png 253w" sizes="(max-width: 506px) 100vw, 506px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="600" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/05/image-7.png" alt="" data-id="2352" data-link="https://bitewinggames.com/?attachment_id=2352" class="wp-image-2352" srcset="https://bitewinggames.com/wp-content/uploads/2021/05/image-7.png 600w, https://bitewinggames.com/wp-content/uploads/2021/05/image-7-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/05/image-7-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/05/image-7-150x150.png 150w" sizes="(max-width: 600px) 100vw, 600px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="600" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/05/image-8.png" alt="" data-id="2353" data-full-url="https://bitewinggames.com/wp-content/uploads/2021/05/image-8.png" data-link="https://bitewinggames.com/?attachment_id=2353" class="wp-image-2353" srcset="https://bitewinggames.com/wp-content/uploads/2021/05/image-8.png 600w, https://bitewinggames.com/wp-content/uploads/2021/05/image-8-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/05/image-8-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/05/image-8-150x150.png 150w" sizes="(max-width: 600px) 100vw, 600px" /></figure></li></ul></figure>



<p>I can offer some comfort to my wife, Camille, in the fact that in the past few months I’ve sold and traded away more games than I’ve acquired.&nbsp; So we’ll bookend this post with a final batch of purged games, specifically some old friends that we’ve enjoyed over the past several years.&nbsp; <strong><a href="https://boardgamegeek.com/boardgame/267127/aerion">Aerion</a></strong> was the first primarily solo board game that I ever purchased, and it was fun to see how a simple, challenging puzzle can hit the spot when I’m in the mood to sit at my kitchen table alone.&nbsp; This is a solid dice game of managing probabilities and mitigating risks to assemble your flying machines before resources are depleted.&nbsp; I didn’t quite explore all of the expansions and variants in this box, but I never had a bad session of Aerion.&nbsp; With <strong><a href="https://boardgamegeek.com/boardgame/306735/under-falling-skies">Under Falling Skies</a></strong> recently entering the fray, I simply found Aerion to be the less interesting of the two and an unnecessary possession for how infrequently I play solo games.</p>



<p><strong><a href="https://boardgamegeek.com/boardgame/232219/dragon-castle">Dragon Castle</a></strong> hit our collection back when we were surfing the wave of abstract drafting games including <strong><a href="https://boardgamegeek.com/boardgame/230802/azul">Azul</a></strong> and <strong><a href="https://boardgamegeek.com/boardgame/199561/sagrada">Sagrada</a></strong>.&nbsp; While its a solid offering in its own right, complete with chunky Mahjong tiles and an attractive presentation,&nbsp; it is another game that never made it past our initial plays over two years ago.&nbsp; The only reason it’s survived in our collection until now is because I wanted to give it one last play to be sure I was ok with dumping it.&nbsp; But when I have an entire two years to make that happen and my reluctance keeps me from spending even one more hour with it, I finally had to accept that it doesn’t belong on my shelf.&nbsp; Ultimately, Azul is the best of the bunch, so I’m ok with discarding the rest.</p>



<p>I’ve spoken much about Dice Throne recently after <strong><a href="https://bitewinggames.com/candid-cardboard-new-release-1st-impressions-march-2021/">colliding with the recent expansion, Dice Throne Adventures</a></strong>.&nbsp; In some ways, Adventures was perhaps a spoiler for the entire Dice Throne series for me.&nbsp; Yet it was also one of the few Kickstarter campaigns I lost my hype for between pledging and receiving the rewards due to my changing tastes.&nbsp; Revisiting the system’s latest offerings merely confirmed my fears that Dice Throne was no longer for me.&nbsp; But that’s ok!&nbsp; </p>



<p>The good news is that board games typically keep a great resell value, and when one doesn’t satisfy, there’s always another one around the corner ready to entertain its participants.&nbsp; I’m happy to see my departing games find a new home and excited to see what adventures await in my recent acquisitions.</p>



<hr class="wp-block-separator is-style-dots"/>



<p><strong><em>What games are you purging from or surging into your collection?  Share with us in the comments below!</em></strong></p>



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<div class="wp-block-image is-style-rounded"><figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-1024x768.jpg" alt="" class="wp-image-1991" width="161" height="121" srcset="https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-1024x768.jpg 1024w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-scaled-600x450.jpg 600w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-300x225.jpg 300w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-768x576.jpg 768w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-1536x1152.jpg 1536w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-2048x1536.jpg 2048w" sizes="(max-width: 161px) 100vw, 161px" /></figure></div>



<p><em>Article written by Nick Murray.  And speaking of adding new games to one&#8217;s collection, keep an eye out for his first published design, Social Grooming, which will debut in a Kickstarter bundle alongside two games from critically acclaimed designer, Reiner Knizia! Don’t miss out on <strong><a href="https://bitewinggames.com/games/">this killer filler bundle coming in 2021</a></strong>!&nbsp;<a href="https://bitewinggames.com/subscribe/"><strong>Subscribe to the Bitewing Games monthly newsletter</strong></a>&nbsp;to stay in touch.</em></p>
<p>The post <a href="https://bitewinggames.com/purge-surge-games-recently-leaving-or-entering-my-collection-and-why/">Purge &#038; Surge: Games Recently Leaving or Entering My Collection, and Why</a> appeared first on <a href="https://bitewinggames.com">Bitewing Games</a>.</p>
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		<title>Top 50 Board Games of All Time — Games 50-26</title>
		<link>https://bitewinggames.com/top-50-board-games-of-all-time-games-50-26/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=top-50-board-games-of-all-time-games-50-26</link>
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		<dc:creator><![CDATA[Nick Murray]]></dc:creator>
		<pubDate>Sun, 18 Apr 2021 18:47:16 +0000</pubDate>
				<category><![CDATA[Game List]]></category>
		<category><![CDATA[arboretum]]></category>
		<category><![CDATA[beyond the sun]]></category>
		<category><![CDATA[blue lagoon]]></category>
		<category><![CDATA[concordia]]></category>
		<category><![CDATA[condottiere]]></category>
		<category><![CDATA[cosmic frog]]></category>
		<category><![CDATA[dogs of war]]></category>
		<category><![CDATA[el dorado]]></category>
		<category><![CDATA[great western trail]]></category>
		<category><![CDATA[irish gauge]]></category>
		<category><![CDATA[jaipur]]></category>
		<category><![CDATA[lords of vegas]]></category>
		<category><![CDATA[lost cities]]></category>
		<category><![CDATA[love letter]]></category>
		<category><![CDATA[mandala]]></category>
		<category><![CDATA[modern art]]></category>
		<category><![CDATA[New York zoo]]></category>
		<category><![CDATA[stephensons rocket]]></category>
		<category><![CDATA[the estates]]></category>
		<category><![CDATA[the mind]]></category>
		<category><![CDATA[through the desert]]></category>
		<category><![CDATA[treasure island]]></category>
		<category><![CDATA[undaunted]]></category>
		<category><![CDATA[watergate]]></category>
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					<description><![CDATA[<p>It’s that time of year once more, my friends!&#160; Now that the cardboard dust of 2020 has settled, as we find ourselves in the calm before the storm of 2021 releases, I’ve been reflecting on all the tabletop games I’ve ever played.&#160; Within this mountain of ever growing titles, fifty designs have risen to the [&#8230;]</p>
<p>The post <a href="https://bitewinggames.com/top-50-board-games-of-all-time-games-50-26/">Top 50 Board Games of All Time — Games 50-26</a> appeared first on <a href="https://bitewinggames.com">Bitewing Games</a>.</p>
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<p>It’s that time of year once more, my friends!&nbsp; Now that the cardboard dust of 2020 has settled, as we find ourselves in the calm before the storm of 2021 releases, I’ve been reflecting on all the tabletop games I’ve ever played.&nbsp; Within this mountain of ever growing titles, fifty designs have risen to the top.&nbsp; These are the board games that have proven their quality over hours of play across many tables surrounded by friends, family, and strangers.&nbsp; These are the games that I love and want to play more than any others.&nbsp; Indeed, these are my current Top 50 Board Games of All Time.</p>



<p>If you’re even remotely familiar with <strong><a href="https://bitewinggames.com/nicks-current-top-50-games/">my last Top 50 Board Games of All Time list</a></strong>, you’ll soon notice a DRASTIC change in most of the games and their rankings.&nbsp; This change not only represents the many new-to-me discoveries of the past year, it also symbolizes a significant shift in my gaming tastes and preferences across the nearly 700 plays since my last top 50 list was created.</p>



<p>The list of games that I love is getting to be a crowded place.&nbsp; To offer you a bit of context, I used the <strong><a href="https://rankingengine.pubmeeple.com">Pub Meeple ranking engine</a></strong> to pit individual games head-to-head against each other over and over until my I died of a broken heart for declaring so many of my beloved board game children to be inferior to each other.&nbsp; Each game left outside of my top 50 hurt to leave out until perhaps the 89th ranked game.&nbsp; There are still many designs beyond that which I truly enjoy playing, yet this low on the list is where I’m finally content with leaving them out of my Greatest of All Time post.&nbsp; Perhaps next year we’ll have to extend this list to my top 75 or top 100, but it’s the excellent games which don’t make the GOAT list that give weight and credibility to the ones that do.</p>



<p>So let’s roll up our sleeves and wrestle with the rankings of the greatest games to grace my tabletop…</p>



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<h4 class="wp-block-heading">50. Watergate</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-7.png" alt="" class="wp-image-405" width="308" height="308" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/image-7.png 900w, https://bitewinggames.com/wp-content/uploads/2020/02/image-7-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2020/02/image-7-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2020/02/image-7-600x600.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/image-7-150x150.png 150w, https://bitewinggames.com/wp-content/uploads/2020/02/image-7-768x768.png 768w" sizes="(max-width: 308px) 100vw, 308px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p><strong><a href="https://boardgamegeek.com/boardgame/274364/watergate">Watergate</a></strong> won’t be the last tug-of-war style game on my list, nor will it be the last Capstone Game here, but it was one of the very first of both categories that I had the pleasure of discovering.&nbsp; This endearing 2-player game is far more accessible than it sounds or appears.&nbsp; Yet the way each session plays out is consistently tense and refreshing.&nbsp; My favorite aspect is perhaps the difficult decisions one must make within the hand management, between deciding whether to dispose of a card to use it’s powerful ability or retain it for its useful pull on the tug-of-war track.&nbsp; Thanks to the asymmetric decks and objectives of the Nixon Administration vs. the Press and the dynamic unfolding of the pin board conspiracy, I don’t see myself tiring of this excellent design.</p>



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<h4 class="wp-block-heading">49. Arboretum</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-36.png" alt="" class="wp-image-434" width="227" height="316" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/image-36.png 646w, https://bitewinggames.com/wp-content/uploads/2020/02/image-36-600x836.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/image-36-215x300.png 215w" sizes="(max-width: 227px) 100vw, 227px" /></figure></div>



<p><em>Best suited for mean, thick-skinned folks</em></p>



<p>I wonder if us hobbyist gamers sometimes take small box card games for granted.&nbsp; These are rarely the games that I intentionally schedule a game night for, yet a really good one can often pack a bigger punch and provide more thrills and amusement than a longer and larger “event” game.&nbsp; <strong><a href="https://boardgamegeek.com/boardgame/140934/arboretum">Arboretum</a></strong> is the first of these such titles on my list, and it’s as sharp as they come.&nbsp; There is nothing quite like writhing in my chair because my cards are either too important to play so soon or too precious to discard.&nbsp; Arboretum is a game where my entire hand feels this way almost the entire time.&nbsp; I still adore this beautiful little design about trees, yet it’s probably fallen a bit since last year because it’s almost too bitter of a brutality pill for others to swallow when an opponent denies them the scoring on a tree type they’ve spent all game building towards.&nbsp; If your group has thick skin, then Arboretum is a collection essential.</p>



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<h4 class="wp-block-heading">48. Modern Art</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-31.png" alt="" class="wp-image-429" width="316" height="315" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/image-31.png 719w, https://bitewinggames.com/wp-content/uploads/2020/02/image-31-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2020/02/image-31-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2020/02/image-31-600x599.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/image-31-150x150.png 150w" sizes="(max-width: 316px) 100vw, 316px" /></figure></div>



<p><em>Best suited for any group of four or five people</em></p>



<p>If you liken an art museum to a snooze fest, then you should come and let <strong><a href="https://boardgamegeek.com/boardgame/118/modern-art">Modern Art</a></strong> teach you the exciting intricacies of art valuations.&nbsp; Modern Art is where my love for auctioning games was born, as the bombastic bidding takes center-stage here.&nbsp; It’s essentially Dr. Reiner Knizia flexing his auctioning design muscles for up to an hour of richly thematic fun.&nbsp; The mix of four auction types and the mystery of which artists will have the most valuable pieces hits the spot like a piña colada on a hot summer day.</p>



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<h4 class="wp-block-heading">47. Blue Lagoon</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-12.png" alt="" class="wp-image-2045" width="320" height="320" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-12.png 599w, https://bitewinggames.com/wp-content/uploads/2021/03/image-12-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-12-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/03/image-12-150x150.png 150w" sizes="(max-width: 320px) 100vw, 320px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p><strong><a href="https://boardgamegeek.com/boardgame/244331/blue-lagoon">Blue Lagoon</a></strong> is a bit of an unexpected hit of a purchase, despite that being a common theme with Knizia Games in my collection.&nbsp; On the surface, it appears to be a generic abstract game with shameless Moana-like art.&nbsp; You combine those two off-putting things together and only a name like Reiner Knizia and a cheap price of $20-30 could warm my icy heart enough to give it a chance.&nbsp; Yet now here it sits among my Top 50 Games of ALL TIME.&nbsp; I freaking love this family-friendly strategy game.&nbsp; I <strong><a href="https://bitewinggames.com/top-10-reiner-knizia-games/">very recently shared how it’s one of Dr. Knizia’s best designs</a></strong> thanks to its agonizing decisions and passive-aggressive opportunities across two subtly distinct rounds of play.</p>



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<h4 class="wp-block-heading">46. Irish Gauge</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/12/Irish-Gauge-1_1000x642_acf_cropped.jpg" alt="" class="wp-image-1530" width="409" height="262" srcset="https://bitewinggames.com/wp-content/uploads/2020/12/Irish-Gauge-1_1000x642_acf_cropped.jpg 1000w, https://bitewinggames.com/wp-content/uploads/2020/12/Irish-Gauge-1_1000x642_acf_cropped-600x385.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/12/Irish-Gauge-1_1000x642_acf_cropped-300x193.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/12/Irish-Gauge-1_1000x642_acf_cropped-768x493.jpg 768w" sizes="(max-width: 409px) 100vw, 409px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>Well, it’s not the third Knizia game in a row on this list, but it is a Knizia-like design.&nbsp; What does Knizia-like even mean, you ask?&nbsp; And why is that a compliment?&nbsp; Much like the work of Reiner Knizia, Amabel Holland&#8217;s <strong><a href="https://boardgamegeek.com/boardgame/161882/irish-gauge">Irish Gauge</a></strong> is a vast wealth of deep and compelling gameplay born out of extremely simple rules.&nbsp; So simple, in fact, that the rules fit onto a single sheet of paper.&nbsp; It’s hard not to be drawn in by Ian O’Toole’s face-melting box art and clean graphic design, yet it’s the pleasure of placing trains, auctioning shares, and calling for dividends that keeps me thoroughly engaged in this cube-rail classic.</p>



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<h4 class="wp-block-heading">45. The Quest for El Dorado</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-3.png" alt="" class="wp-image-401" width="312" height="310" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/image-3.png 802w, https://bitewinggames.com/wp-content/uploads/2020/02/image-3-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2020/02/image-3-600x599.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/image-3-150x150.png 150w, https://bitewinggames.com/wp-content/uploads/2020/02/image-3-768x766.png 768w" sizes="(max-width: 312px) 100vw, 312px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>Phew, well I don’t know about you, but I almost had a panic attack straying from Reiner Knizia for so long.&nbsp; Look, I get that his style of game isn’t for everyone.&nbsp; And I can assure you that we won’t break into the double digits of Knizia designs on this list… but we do get awfully close (and you should probably brace yourself for a couple more of them in about two minutes).&nbsp; Anywayyyyy, let’s talk about one of the best deck-builders ever designed!&nbsp; Despite the miniature cards and sprawling components, <strong><a href="https://boardgamegeek.com/boardgame/217372/quest-el-dorado">The Quest for El Dorado</a></strong> marries deck-building to racing on a game board with seemingly effortless ease.&nbsp; The game is so polished and simple that it can be easy to dismiss the genius mechanisms and satisfying flow hidden within.&nbsp; This is a title that I can put down in front of my eight-year-old niece and thoroughly enjoy playing or break out with my fellow hardcore hobbyists for a charmingly cutthroat contest.</p>



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<h4 class="wp-block-heading">44. Great Western Trail</h4>



<figure class="wp-block-gallery columns-2 is-cropped wp-block-gallery-8 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="900" height="900" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-10.png" alt="" data-id="408" class="wp-image-408" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/image-10.png 900w, https://bitewinggames.com/wp-content/uploads/2020/02/image-10-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2020/02/image-10-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2020/02/image-10-600x600.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/image-10-150x150.png 150w, https://bitewinggames.com/wp-content/uploads/2020/02/image-10-768x768.png 768w" sizes="(max-width: 900px) 100vw, 900px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="600" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/04/image-16.png" alt="" data-id="2114" data-full-url="https://bitewinggames.com/wp-content/uploads/2021/04/image-16.png" data-link="https://bitewinggames.com/?attachment_id=2114" class="wp-image-2114" srcset="https://bitewinggames.com/wp-content/uploads/2021/04/image-16.png 600w, https://bitewinggames.com/wp-content/uploads/2021/04/image-16-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/04/image-16-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/04/image-16-150x150.png 150w" sizes="(max-width: 600px) 100vw, 600px" /></figure></li></ul></figure>



<p><em>Best suited for hobbyist gamers</em></p>



<p>Allow me to be vain for a moment (if putting together this massive ranked list about cardboard leisure isn’t vain enough already) and share that the main thing that keeps me from loving <strong><a href="https://boardgamegeek.com/boardgame/193738/great-western-trail">Great Western Trail</a></strong> even more is the uncomfortable box art containing three massive faces of scowling, staring, soul-less men.&nbsp; It’s like Mount Rushmore got lost in the Twilight Zone and landed itself in a dystopian Wild West.&nbsp; Thankfully, publisher Eggertspiele decided that five years of heebie-geebies was long enough, and they’ve finally invested in a redesigned and drastically improved art style for the second edition coming later this year.&nbsp; Yet I’m not so vain as to dismiss the intricate complexity that launches this heavy Euro game to greatness.&nbsp; The mechanisms interwoven together include deck building with a herd of cattle, traveling with a cowboy along an action rondel, progressing economic potential along a railroad track, constructing buildings along the trail to help yourself and hinder your opponents, developing an engine within your evolving player board, and so much more.</p>



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<h4 class="wp-block-heading">43. Through the Desert</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-14.png" alt="" class="wp-image-2047" width="337" height="337" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-14.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-14-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-14-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/03/image-14-150x150.png 150w" sizes="(max-width: 337px) 100vw, 337px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>As promised, we’re back with another irresistible adventure from the bottomless well of brilliance that is Knizia Games.&nbsp; This time, we have pastel camels sprawling across a dry desert in search of lush oases, private piles of sand, and thirst-quenching watering holes.&nbsp; Believe it or not, I was mildly underwhelmed with this game after my first play of it.&nbsp; It was only with more plays at varying player counts that I uncovered my adoration of <strong><a href="https://boardgamegeek.com/boardgame/503/through-desert">Through the Desert</a></strong>.&nbsp; Once again, you can hear more about why I love this design in my recent Top 10 Knizia Games post.</p>



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<h4 class="wp-block-heading">42. Lost Cities</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-16.png" alt="" class="wp-image-2049" width="339" height="339" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-16.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-16-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-16-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/03/image-16-150x150.png 150w" sizes="(max-width: 339px) 100vw, 339px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>Speaking of which, <strong><a href="https://boardgamegeek.com/boardgame/50/lost-cities">Lost Cities</a></strong> is the last I’ll speak of Reiner’s work for at least a dozen games, so you better eat up while you can!&nbsp; Remember back when we were talking about Arboretum and how that is a painful card game where you don’t want to play or discard any of your cards?&nbsp; Lost Cities takes those same hand management woes and cranks them up to ten!&nbsp; The 20-point penalty for committing to a color is perfectly calculated to make you hesitate with every card you decide to play.&nbsp; I especially love that you can start out a color with handshake cards that raise the stakes by doubling, tripling, or quadrupling your score, whether they are positive or negative points!&nbsp; The temptation to commit to a color late can become strong as that color appears in your hand or in the draw piles, and the threat of a premature game end can make the final turns tight as noose!&nbsp; I still stand by my previous statement that this is the chips and salsa of 2-player card games.</p>



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<h4 class="wp-block-heading">41. New York Zoo</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic5673404.jpg" alt="" class="wp-image-1174" width="226" height="316" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic5673404.jpg 429w, https://bitewinggames.com/wp-content/uploads/2020/10/pic5673404-215x300.jpg 215w" sizes="(max-width: 226px) 100vw, 226px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p><strong><a href="https://bitewinggames.com/top-15-board-games-of-2020/">2020 was a great year for board games releases</a></strong>, and <strong><a href="https://boardgamegeek.com/boardgame/300877/new-york-zoo">New York Zoo</a></strong> is the first one on my Top 50 games list to prove it.&nbsp; Between the giant tray of animal meeples, the piles of polyomino enclosures, the emerging zoos on player boards, the bounteous breeding bonuses, and the roaming elephant action token, I find myself submerged in a colorful pool of play.&nbsp; The race to fill your zoo first remains a refreshing change of pace from the common trope of gaining points for anything and everything.&nbsp; Uwe Rosenberg and polyomino games pair together just as well as chocolate cake and vanilla ice cream…. Am I getting hungry or something?</p>



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<h4 class="wp-block-heading">40. Mandala &nbsp;</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/03/pic5056121.jpg" alt="" class="wp-image-699" width="309" height="309" srcset="https://bitewinggames.com/wp-content/uploads/2020/03/pic5056121.jpg 600w, https://bitewinggames.com/wp-content/uploads/2020/03/pic5056121-300x300.jpg 300w, https://bitewinggames.com/wp-content/uploads/2020/03/pic5056121-100x100.jpg 100w, https://bitewinggames.com/wp-content/uploads/2020/03/pic5056121-150x150.jpg 150w" sizes="(max-width: 309px) 100vw, 309px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>I’ve never been let-down by a play of <strong><a href="https://boardgamegeek.com/boardgame/264241/mandala">Mandala</a></strong>.&nbsp; The moments of difficult decisions and clever plays are a gift that keeps on giving.&nbsp; The pleasant production consisting of a cloth “board” and colorful cards are merely a disguise for the confrontational gameplay that lurks beneath.&nbsp; Your turns are spent essentially bidding for first dibs on the sets of colors in each mandala while feeding those sets for lucrative points.&nbsp; Once a mandala is complete, the highest bidder chooses the first color to add to their scoring river, and frequently it’s best to take the cards that would help your opponent more than they help you. &nbsp;</p>



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<h4 class="wp-block-heading">39. Jaipur</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-20.png" alt="" class="wp-image-418" width="217" height="301"/></figure></div>



<p><em>Best suited for everyone</em></p>



<p><strong><a href="https://boardgamegeek.com/boardgame/54043/jaipur">Jaipur</a></strong> falls into the same category of simple, <strong><a href="https://bitewinggames.com/10-best-board-games-for-2-players/">all-time greats within the 2-player card game genre</a></strong>.&nbsp; It’s another one that doesn’t contain an immediate hook or obvious wow-factor, but it’s addictive flow grows on you over time.&nbsp; I could tell you more about how Jaipur perfectly balances incentives against risks or goods against camels, but I wouldn’t be able to do it better than Kyle who put out a very<strong><a href="https://youtu.be/W07peQGv2Dw"> slick 6-minute review of the game</a></strong> last year.</p>



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<h4 class="wp-block-heading">38. Cosmic Frog</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/02/image-2.png" alt="" class="wp-image-1960" width="352" height="352" srcset="https://bitewinggames.com/wp-content/uploads/2021/02/image-2.png 600w, https://bitewinggames.com/wp-content/uploads/2021/02/image-2-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/02/image-2-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/02/image-2-150x150.png 150w" sizes="(max-width: 352px) 100vw, 352px" /></figure></div>



<p><em>Best suited for hobbyist gamers who appreciate the weird and wacky</em></p>



<p>We’re onto another one of my <strong><a href="https://bitewinggames.com/top-15-board-games-of-2020/">top releases of 2020</a></strong> with Cosmic Frog!&nbsp; Something about this punishing experience is so irresistible… sort of like staring at a sunset, or staying up past bedtime to watch another episode of your favorite show, or drinking soda while eating spicy food.&nbsp; The more that <strong><a href="https://boardgamegeek.com/boardgame/295905/cosmic-frog">Cosmic Frog</a></strong> hurts me, the more I want to play it.&nbsp; Yet I’m far too greedy of a gamer to play the game defensively, and my greed continues to burn me.&nbsp; Why send my frog groveling back to its vault with only one or two shards when I can load his gullet to the brim with goodies?!?&nbsp; Why take only one action on my turn when I can spend a little oomph to double my productivity?!?&nbsp; Why, you ask?&nbsp; So my merciless opponents can come in and gut-punch me to another dimension and steal away everything I ever held dear.</p>



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<h4 class="wp-block-heading">37. The Estates</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/04/image-17.png" alt="" class="wp-image-2116" width="351" height="351" srcset="https://bitewinggames.com/wp-content/uploads/2021/04/image-17.png 600w, https://bitewinggames.com/wp-content/uploads/2021/04/image-17-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/04/image-17-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/04/image-17-150x150.png 150w" sizes="(max-width: 351px) 100vw, 351px" /></figure></div>



<p><em>Best suited for mean, thick-skinned folks</em></p>



<p>While we’re on the topic of merciless gut-punching, we might as well transition to another one of my favorite blood baths, <strong><a href="https://boardgamegeek.com/boardgame/249381/estates">The Estates</a></strong>.&nbsp; This one feels sort of like a sandbox game, where on your turn you have the freedom to auction off almost any piece still on the table, except players spend more time throwing sand at each other than building their own sand castles.&nbsp; You may be the owner of the red company, but if I win the bid for that red building block, then you better believe I’m going to stack it in the negative point row to sabotage your score.&nbsp; And if you let me get away with purchasing the Mayor token, then I’ll gleefully add it to your incomplete row where your buildings will now score you <em>double</em> negative points.&nbsp; In The Estates, cruelty knows no bounds.</p>



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<h4 class="wp-block-heading">36. Lords of Vegas</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/04/image-18.png" alt="" class="wp-image-2117" width="280" height="280" srcset="https://bitewinggames.com/wp-content/uploads/2021/04/image-18.png 420w, https://bitewinggames.com/wp-content/uploads/2021/04/image-18-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/04/image-18-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/04/image-18-150x150.png 150w" sizes="(max-width: 280px) 100vw, 280px" /></figure></div>



<p><em>Best suited for those who can tolerate a hearty dose of luck with their strategery</em></p>



<p>You know, it’s quite convenient that these games all ended up next to each other on my rankings.&nbsp; Starting back with Cosmic Frog, we’re currently in the thick of some of the more polarizing games on my list.&nbsp; It’s likely you either love ‘em or you hate ‘em, and <strong><a href="https://boardgamegeek.com/boardgame/20437/lords-vegas">Lords of Vegas</a></strong> is no different.&nbsp; This is the game many have pointed to as “What Monopoly Should Have Been.”&nbsp; Growing casinos, hostile business takeovers, big pay-days, gambling to steal money from others, and player turns spent blowing all your cash on greedy expansion schemes.&nbsp; As an area control game with a flair for dramatic Vegas-style gambling, you’d be hard-pressed to find another game quite like Lords of Vegas.</p>



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<h4 class="wp-block-heading">35. Condottiere</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/04/image-19.png" alt="" class="wp-image-2118" width="227" height="351" srcset="https://bitewinggames.com/wp-content/uploads/2021/04/image-19.png 388w, https://bitewinggames.com/wp-content/uploads/2021/04/image-19-194x300.png 194w" sizes="(max-width: 227px) 100vw, 227px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>Kyle and I recently shared each of our <strong><a href="https://bitewinggamespodcast.buzzsprout.com/1573393/7826239-top-10-family-games">Top 10 Family Games</a></strong>, and <strong><a href="https://boardgamegeek.com/boardgame/112/condottiere">Condottiere</a></strong> was an easy one to add to this list.&nbsp; It had proven it’s merit when I brought it on a vacation with relatives and they requested to play it multiple times over the many other games I had also brought and taught them that week.&nbsp; Condottiere boils down to a card game of chicken where the last person to stay in gets to claim a territory if they committed the most troops, and the first person to control three adjacent territories or five total wins.&nbsp; This game of chicken takes the form of an auction where you can commit troops from your hand to a battle, but that means you’ll have even less cards in the following round.&nbsp; A major aspect of the strategy is to bluff your commitment and push others to spend too much for something that you don’t actually want, just so you can easily take a more important territory later.</p>



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<h4 class="wp-block-heading">34. Undaunted: Normandy &amp; Undaunted: North Africa</h4>



<figure class="wp-block-gallery aligncenter columns-2 is-cropped wp-block-gallery-9 is-layout-flex wp-block-gallery-is-layout-flex"><ul class="blocks-gallery-grid"><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="415" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/04/image-20.png" alt="" data-id="2119" data-link="https://bitewinggames.com/?attachment_id=2119" class="wp-image-2119" srcset="https://bitewinggames.com/wp-content/uploads/2021/04/image-20.png 415w, https://bitewinggames.com/wp-content/uploads/2021/04/image-20-208x300.png 208w" sizes="(max-width: 415px) 100vw, 415px" /></figure></li><li class="blocks-gallery-item"><figure><img loading="lazy" decoding="async" width="415" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/04/image-21.png" alt="" data-id="2120" data-full-url="https://bitewinggames.com/wp-content/uploads/2021/04/image-21.png" data-link="https://bitewinggames.com/?attachment_id=2120" class="wp-image-2120" srcset="https://bitewinggames.com/wp-content/uploads/2021/04/image-21.png 415w, https://bitewinggames.com/wp-content/uploads/2021/04/image-21-208x300.png 208w" sizes="(max-width: 415px) 100vw, 415px" /></figure></li></ul></figure>



<p><em>Best suited for everyone</em></p>



<p>We’ve now arrived at my personal favorite deck-builder, the Undaunted series.&nbsp; I’ve now played a combined total of 17 games of Undaunted (<strong><a href="https://boardgamegeek.com/boardgame/268864/undaunted-normandy">Normandy</a></strong> and <strong><a href="https://boardgamegeek.com/boardgame/290359/undaunted-north-africa">North Africa</a></strong>) and we’re still going strong.&nbsp; The many scenarios provided in these games help to keep each play fresh, and the asymmetry offered by each setup and faction make it doubly replayable.&nbsp; The addicting loop of sacrificing a card to compete for initiative, deciding which actions to take with the remaining cards, and honing your deck in on the victory objective is as good as deck-building gets for me.&nbsp; Just like in war, you’ll be sticking your neck out and taking big risks in hopes gaining the upper hand in this streamlined, 2-player, scenario-based war game.</p>



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<h4 class="wp-block-heading">33. Love Letter</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-34.png" alt="" class="wp-image-432" width="257" height="346" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/image-34.png 668w, https://bitewinggames.com/wp-content/uploads/2020/02/image-34-600x808.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/image-34-223x300.png 223w" sizes="(max-width: 257px) 100vw, 257px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p><strong><a href="https://boardgamegeek.com/boardgame/129622/love-letter">Love Letter</a></strong> might just be the best micro-game ever designed.&nbsp; With only 16 cards and a handful of cubes, this design weaves together a tapestry of deception, deduction, drama, and delight.&nbsp; Each player is holding one card in their hand, kept secret from everyone else.&nbsp; On your turn, draw a second card into your hand and play one of them.&nbsp; The goal is to be the last person standing or have the highest number when the deck runs out.&nbsp; And the card actions and values are brilliantly crafted to where players can try to outfox each other with each quick round of play.</p>



<hr class="wp-block-separator"/>



<h4 class="wp-block-heading">32. Treasure Island</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-40.png" alt="" class="wp-image-438" width="311" height="311" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/image-40.png 900w, https://bitewinggames.com/wp-content/uploads/2020/02/image-40-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2020/02/image-40-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2020/02/image-40-600x600.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/image-40-150x150.png 150w, https://bitewinggames.com/wp-content/uploads/2020/02/image-40-768x768.png 768w" sizes="(max-width: 311px) 100vw, 311px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>I adore how the pirate’s life comes alive in <strong><a href="https://boardgamegeek.com/boardgame/242639/treasure-island">this island treasure hunt</a></strong>!&nbsp; There is something so exhilarating about being Captain Long John Silver, marking the spot of your buried treasure on your private map, and then spending the entire game misleading the other mutinous pirates with vague, piecemeal information on your treasure’s whereabouts.&nbsp; I also enjoy being one of those mutinous pirates, drawing on the large game board map, and scouring the island for the booty as I try to puzzle together the hints and clues before Long John escapes captivity and reunites with his treasure.&nbsp; It’s been a while since I’ve played this wonderfully unique design, but that’s only because I’m waiting to receive my copy of the expansion which promises even more variety to the core experience.</p>



<hr class="wp-block-separator"/>



<h4 class="wp-block-heading">31. Beyond the Sun</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/01/image-15.png" alt="" class="wp-image-1794" width="423" height="308" srcset="https://bitewinggames.com/wp-content/uploads/2021/01/image-15.png 822w, https://bitewinggames.com/wp-content/uploads/2021/01/image-15-600x438.png 600w, https://bitewinggames.com/wp-content/uploads/2021/01/image-15-300x219.png 300w, https://bitewinggames.com/wp-content/uploads/2021/01/image-15-768x561.png 768w" sizes="(max-width: 423px) 100vw, 423px" /></figure></div>



<p><em>Best suited for hobbyist gamers</em></p>



<p>We’re back with yet <strong><a href="https://bitewinggames.com/top-15-board-games-of-2020/">another big 2020 release</a></strong>, and it’s really had an upswing in the rankings with my most recent plays of it.&nbsp; In particular, <strong><a href="https://boardgamegeek.com/boardgame/317985/beyond-sun">Beyond the Sun</a></strong> was the very first game we played in our recent 2-part <strong><a href="https://bitewinggames.com/board-game-birthday-marathon-musings/">Board Game Birthday Marathon</a></strong>, and it ended up being the group favorite of the entire day.&nbsp; We had a killer lineup of games that were played too, so that’s high praise indeed.&nbsp; Beyond the Sun mixes tight resource management with branching worker placement actions on an evolving tech tree while providing a buttery smooth area control experience on the space exploration board.&nbsp; The whole package comes together so beautifully that it’s all the more impressive to discover that this is designer Dennis K. Chan’s first published game.</p>



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<h4 class="wp-block-heading">30. Concordia</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/pic3453267.jpg" alt="" class="wp-image-247" width="235" height="333" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/pic3453267.jpg 423w, https://bitewinggames.com/wp-content/uploads/2020/02/pic3453267-212x300.jpg 212w" sizes="(max-width: 235px) 100vw, 235px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>As far as I’m concerned, <strong><a href="https://boardgamegeek.com/boardgame/124361/concordia">Concordia</a></strong> deserves to be the real Catan of the board game industry.&nbsp; It’s an accessible game all about getting your wooden settlements built onto the map, yet everything about Concordia is far more interesting and engaging than Catan.&nbsp; You build up your hand of cards over time, and these not only serve as the action you take on your turn, but they also score you points at the end of the game according to how well you executed your game board strategy.&nbsp; Concordia never fails to hit the spot, especially because you are not waiting for the dice to roll your numbers and trigger your resource production.&nbsp; So maybe it’s time to give Catan the boot from your collection and introduce your friends to the REAL Catan which is the unbreakable Concordia.</p>



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<h4 class="wp-block-heading">29. Stephenson’s Rocket</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-19.png" alt="" class="wp-image-2052" width="347" height="347" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-19.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-19-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-19-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/03/image-19-150x150.png 150w" sizes="(max-width: 347px) 100vw, 347px" /></figure></div>



<p><em>&nbsp;Best suited for Knizia fans and/or train game fans who plan on repeat plays</em></p>



<p>Like Beyond the Sun, <strong><a href="https://boardgamegeek.com/boardgame/204/stephensons-rocket">Stephenson’s Rocket</a></strong> was another game we had the pleasure of enjoying at our recent gaming marathon.&nbsp; While I can understand why it might be a bit polarizing due to the objective opacity and in-your-face nastiness, Stephenson’s Rocket is a game that really sings once you catch onto its crafty ways.&nbsp; The opportunities for clever turns are subtle yet numerous in this design about extending rails, investing in industries, and bidding for control.&nbsp; This game, in my opinion, is criminally underrated among Knizia’s designs and the board game industry itself.&nbsp; To this day, I thank my lucky stars that I was able to discover it and snag myself a copy of Grail Game’s beautiful version.</p>



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<h4 class="wp-block-heading">28. Dogs of War</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/04/image-22.png" alt="" class="wp-image-2121" width="272" height="272" srcset="https://bitewinggames.com/wp-content/uploads/2021/04/image-22.png 500w, https://bitewinggames.com/wp-content/uploads/2021/04/image-22-300x300.png 300w, https://bitewinggames.com/wp-content/uploads/2021/04/image-22-100x100.png 100w, https://bitewinggames.com/wp-content/uploads/2021/04/image-22-150x150.png 150w" sizes="(max-width: 272px) 100vw, 272px" /></figure></div>



<p><em>Best suited for any group of 4-5 players</em></p>



<p>Thus begins the reign of Paolo Mori on my top 50 games of all time list.&nbsp; The man has landed himself not one, not two, but three spots among my <em>top 30</em>.&nbsp; <strong><a href="https://boardgamegeek.com/boardgame/158435/dogs-war">Dogs of War</a></strong> is the first that I have the privilege of acclaiming today.&nbsp; While you could call this a worker placement game, I don’t really think of it as such.&nbsp; Rather, I tend to think of it as a political tug-of-war strategy game.&nbsp; Players act as Dogs of War who influence the battles that are taking place between noble houses.&nbsp; The victor of each battle will be determined by whichever house receives the most support from players, and the players on the winning team will gain significant benefits.&nbsp; The incentives to support a particular house on a particular round are many, and the challenge is to choose your allies wisely so that you benefit from the various battle outcomes more than any opponent.</p>



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<h4 class="wp-block-heading">27. Blitzkrieg!: World War Two in 20 Minutes</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/10/pic4306846-1.jpg" alt="" class="wp-image-1126" width="249" height="333" srcset="https://bitewinggames.com/wp-content/uploads/2020/10/pic4306846-1.jpg 448w, https://bitewinggames.com/wp-content/uploads/2020/10/pic4306846-1-224x300.jpg 224w" sizes="(max-width: 249px) 100vw, 249px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>For those of you who are unable to track down a copy of the out-of-print Dogs of War—or perhaps even more difficult is the challenge of gathering 4-5 players around one table—then Mr. Mori has just the solution: a new 2-player, 20 minute version of this game known as <strong><a href="https://boardgamegeek.com/boardgame/258210/blitzkrieg-world-war-two-20-minutes">Blitzkrieg</a></strong>.&nbsp; And what a heck of a 20 minutes this design is.&nbsp; Those who dismiss Blitzkrieg for its generic look or plain production are simply missing out on one of the best new 2-player games in the industry.&nbsp; The back and forth that occurs between two opponents as they attempt to conquer each theatre of war is a blast from start to finish.&nbsp; Unlike most war games, there are no cards or dice involved here.&nbsp; You simply select one of three tile options that are hidden behind your shield to play out almost anywhere onto the board.&nbsp; The tile you choose and the spot you place it on may haunt you long after this 20 minute romp is over.&nbsp;</p>



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<h4 class="wp-block-heading">26. The Mind</h4>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2020/02/image-23.png" alt="" class="wp-image-421" width="225" height="297" srcset="https://bitewinggames.com/wp-content/uploads/2020/02/image-23.png 680w, https://bitewinggames.com/wp-content/uploads/2020/02/image-23-600x794.png 600w, https://bitewinggames.com/wp-content/uploads/2020/02/image-23-227x300.png 227w" sizes="(max-width: 225px) 100vw, 225px" /></figure></div>



<p><em>Best suited for everyone</em></p>



<p>I have to imagine that those who scoff at the simplicity of <strong><a href="https://boardgamegeek.com/boardgame/244992/mind">The Mind</a></strong> just haven’t uncovered the magic within.&nbsp; The Mind captures the organic satisfaction of acting on gut-feelings and having those feelings confirmed by others without even word spoken between them.&nbsp; It’s a cooperative game where the group must find an equilibrium, a rhythm, and a tempo together as they play numerical cards from their hands in ascending order without saying anything.&nbsp; While it starts out laughably basic in round one, the difficulty quickly ramps up as more cards are dealt each round and the group loses more lives.&nbsp; Some of the best board and card game designs on this planet attain such greatness because they trim away the fiddly supplemental rules and maintain a laser focus on what makes them special.&nbsp; The Mind is one such design that remains a joy to play with the right people who are willing to invest in its unusual concept.</p>



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<p><strong><a href="https://bitewinggames.com/top-50-board-games-of-all-time-2021-edition-games-25-1/">Continue on to the next post for the final 25 of my Top 50 Board Games of All Time!</a></strong></p>



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<div class="wp-block-image is-style-rounded"><figure class="alignleft size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-1024x768.jpg" alt="" class="wp-image-1991" width="204" height="153" srcset="https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-1024x768.jpg 1024w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-scaled-600x450.jpg 600w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-300x225.jpg 300w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-768x576.jpg 768w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-1536x1152.jpg 1536w, https://bitewinggames.com/wp-content/uploads/2021/02/IMG_8167-2048x1536.jpg 2048w" sizes="(max-width: 204px) 100vw, 204px" /></figure></div>



<p><em>Article written by Nick Murray.  If you found yourself nodding in agreement to some of his favorite games, then keep an eye out for three upcoming games that he loved enough to publish!  Nick&#8217;s first published design, Social Grooming, which will debut in a Kickstarter bundle alongside two games—Soda Smugglers and Pumafiosi—from critically acclaimed designer, Reiner Knizia! Don’t miss out on this killer filler bundle coming in 2021!&nbsp;<a href="https://bitewinggames.com/subscribe/"><strong>Subscribe to the Bitewing Games monthly newsletter</strong></a>&nbsp;to stay in touch.</em></p>
<p>The post <a href="https://bitewinggames.com/top-50-board-games-of-all-time-games-50-26/">Top 50 Board Games of All Time — Games 50-26</a> appeared first on <a href="https://bitewinggames.com">Bitewing Games</a>.</p>
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		<title>Board Game Birthday Marathon Musings</title>
		<link>https://bitewinggames.com/board-game-birthday-marathon-musings/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=board-game-birthday-marathon-musings</link>
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		<dc:creator><![CDATA[Nick Murray]]></dc:creator>
		<pubDate>Mon, 29 Mar 2021 02:42:01 +0000</pubDate>
				<category><![CDATA[Bitewing Game Designs]]></category>
		<category><![CDATA[Gaming Journal]]></category>
		<category><![CDATA[beyond the sun]]></category>
		<category><![CDATA[bristol 1350]]></category>
		<category><![CDATA[galaxy trucker]]></category>
		<category><![CDATA[hansa teutonica]]></category>
		<category><![CDATA[lords of vegas]]></category>
		<category><![CDATA[social grooming]]></category>
		<category><![CDATA[soda smugglers]]></category>
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					<description><![CDATA[<p>10 Games, 2 Saturdays, 1 Mission: Play until our brains are fried. Nick shares his experiences and impressions of these 10 games hand-picked for maximum entertainment and played over the course of two gaming marathons. These past two Saturdays consisted of birthday celebrations of the best kind, where I and another friend chose to forgo [&#8230;]</p>
<p>The post <a href="https://bitewinggames.com/board-game-birthday-marathon-musings/">Board Game Birthday Marathon Musings</a> appeared first on <a href="https://bitewinggames.com">Bitewing Games</a>.</p>
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<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="926" src="https://bitewinggames.com/wp-content/uploads/2021/03/MarathonMusings-1024x926.png" alt="" class="wp-image-2085" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/MarathonMusings-1024x926.png 1024w, https://bitewinggames.com/wp-content/uploads/2021/03/MarathonMusings-600x543.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/MarathonMusings-300x271.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/MarathonMusings-768x695.png 768w, https://bitewinggames.com/wp-content/uploads/2021/03/MarathonMusings.png 1100w" sizes="(max-width: 1024px) 100vw, 1024px" /></figure>



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<p><em>10 Games, 2 Saturdays, 1 Mission: Play until our brains are fried.  Nick shares his experiences and impressions of these 10 games hand-picked for maximum entertainment and played over the course of two gaming marathons.</em></p>



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<p>These past two Saturdays consisted of birthday celebrations of the best kind, where I and another friend chose to forgo physical birthday presents in favor of something even better…. TIME.&nbsp; Time to step away from the responsibilities of life and do nothing but play tabletop games <em>all day long</em>.&nbsp; Fortunately for us, our small gaming group had time as well, and thus we dove headfirst into two meaty Saturdays of seemingly endless fun.</p>



<p>The first Saturday started with one of <strong><a href="https://bitewinggames.com/top-15-board-games-of-2020/">my top 15 games of 2020</a></strong>, Beyond the Sun.  Despite me sitting at the table with the board facing the opposite direction, something that is usually relentlessly annoying for a very wordy game board, I was able to manage just fine.  </p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="822" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/01/image-16.png" alt="" class="wp-image-1795" srcset="https://bitewinggames.com/wp-content/uploads/2021/01/image-16.png 822w, https://bitewinggames.com/wp-content/uploads/2021/01/image-16-600x438.png 600w, https://bitewinggames.com/wp-content/uploads/2021/01/image-16-300x219.png 300w, https://bitewinggames.com/wp-content/uploads/2021/01/image-16-768x561.png 768w" sizes="(max-width: 822px) 100vw, 822px" /><figcaption>Note: None of these images are from our actual gaming marathons&#8230;. <br>What?! I was too busy trying to win, dang it!</figcaption></figure>



<p><strong><a href="https://boardgamegeek.com/boardgame/317985/beyond-sun">Beyond the Sun</a></strong> was perhaps the favorite game of most players that entire day.  The area control board of planets was hotly contested, more so than I’ve ever seen.  Some planets with a colonization requirement of only 3 ships were seeing massive armadas (multiple ships tallying up to 7 or 8 or even more) occupying their territory with a fierce death grip.</p>



<p>It was difficult to ignore the allure of that half of the game and focus heavily on the tech tree because most of the public objectives and many great bonuses incentivized colonization and control.&nbsp; It made for a thrilling and intense game where all came away fully satisfied with the start of the day.</p>



<p>The next game on the menu was <strong><a href="https://bitewinggames.com/top-10-reiner-knizia-games/">Reiner Knizia’s train game, Stephenson’s Rocket</a></strong>, featuring the Eastern US expansion map.  I’m usually a train station kind of guy, throwing them down generously and early to get a leg up on scoring points when locomotives connect to rail towns.  But with this map, there is an even higher scoring potential for industry investments, so I decided to mix up my primary strategy.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="900" height="506" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-20.png" alt="" class="wp-image-2053" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-20.png 900w, https://bitewinggames.com/wp-content/uploads/2021/03/image-20-600x337.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-20-300x169.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-20-768x432.png 768w" sizes="(max-width: 900px) 100vw, 900px" /><figcaption>Laying track and placing stations in Stephenson&#8217;s Rocket</figcaption></figure>



<p>The center of the board quickly became crowded with my opponents moving locomotives, gaining stocks, and throwing down train stations.&nbsp; I opted to stick to the perimeter of the board, but with less help from others to get things rolling, and my best rail company quickly getting rammed into an inescapable corner by a devious rival, I found myself falling behind in the early game.</p>



<p>I had to pivot my strategy if I wanted to salvage the slow start.  So I did what all the best train games let you do: I leeched the prized stocks from players who were in too deep to let me tank their rail companies.  The interesting thing about having a heavy station strategy—where you want to connect to your stations and towns for maximum scoring—is that opponents can take advantage of your obvious intentions.  </p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="900" height="576" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-32.png" alt="" class="wp-image-2071" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-32.png 900w, https://bitewinggames.com/wp-content/uploads/2021/03/image-32-600x384.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-32-300x192.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-32-768x492.png 768w" sizes="(max-width: 900px) 100vw, 900px" /><figcaption>The stock tracks of Stephenson&#8217;s Rocket</figcaption></figure>



<p>If I start steering a locomotive away from somebody else’s next big payday, they must begin burning off stock to veto my chosen direction and keep their plans from… derailing.  With only a few turns, I can overtake the lead for a company&#8217;s stock and then let my opponents handle the rest of my dirty work, because now every city and town they connect to will serve to score me massive points as well.  This strategy worked very well for me to the point where I made a huge point rush in the second half.  Though I didn’t win, I was satisfied with my diabolical takeover.</p>



<p>Speaking of hostile takeovers, our next game was old reliable <strong><a href="https://boardgamegeek.com/boardgame/20437/lords-vegas">Lords of Vegas</a></strong>.  This is a game that requires a higher luck tolerance than most plus a generous appreciation of the thematic intricacies of the design.  When I first realized that a game titled Lords of Vegas has inherent risk and gambling integrated into every action available to players, I discovered my undying love for this box of bombastic fun.  It had been seven months since my previous play, and this long-awaited reunion made our play all the sweeter.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="900" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-33.png" alt="" class="wp-image-2072" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-33.png 900w, https://bitewinggames.com/wp-content/uploads/2021/03/image-33-600x400.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-33-300x200.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-33-768x512.png 768w" sizes="(max-width: 900px) 100vw, 900px" /><figcaption>Blue player is a having a rough one here in Lords of Vegas</figcaption></figure>



<p>Of course, I refuse to play this game with the provided Monopoly-like paper money, opting instead for <strong><a href="https://iron-clays-and-spades.backerkit.com/hosted_preorders">Roxley’s Iron Clays</a></strong>.  While it looks and sounds like Monopoly, Lord of Vegas deserves to be held to higher standard thanks to its clever, cutthroat strategic space.  Our play was riddled with the usual casino dynasties and huge momentum swings, and it was an enjoyable ride to take with friends.  Despite our best efforts, we weren’t able to bring down the 7-tile mammoth controlled by the black color.</p>



<p>Next, we leaped from one end of the luck spectrum to the other by digging into <strong><a href="https://boardgamegeek.com/boardgame/286749/hansa-teutonica-big-box">Hansa Teutonica Big Box</a></strong>.  I can’t get enough of this classic, German-style Euro design.  It never ceases to amaze us how each play has an extremely different feel from the last.  This time, the most popular upgrade (gaining more actions per turn) was left wide open for me to exploit in the early game.  I quickly threw down a trading post at this site and milked it for all I could while leaping to the maximum 5 action upgrade surprisingly early in the game.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="800" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/02/image-8.png" alt="" class="wp-image-1969" srcset="https://bitewinggames.com/wp-content/uploads/2021/02/image-8.png 800w, https://bitewinggames.com/wp-content/uploads/2021/02/image-8-600x450.png 600w, https://bitewinggames.com/wp-content/uploads/2021/02/image-8-300x225.png 300w, https://bitewinggames.com/wp-content/uploads/2021/02/image-8-768x576.png 768w" sizes="(max-width: 800px) 100vw, 800px" /><figcaption>Wood, board, and Hansa.</figcaption></figure>



<p>We also saw another player make a great run for the coast-to-coast connection that scored them 7 points in the late game.&nbsp; I caught onto their intentions and did my best to be a thorn in their side by throwing down trading posts and merchants along their path.&nbsp; It turned out to be a wise play on my part, as I ended up stealing away first place from that player by only one point.</p>



<p>We followed up this cube placing extravaganza with a game that is fresh out of the oven: <strong><a href="https://boardgamegeek.com/boardgame/308989/bristol-1350">Bristol 1350</a></strong>.  This is a plague-themed social deduction race from my friends over at Facade Games.  I previously playtested and <strong><a href="https://bitewinggames.com/bristol-1350-preview/">wrote a preview for this game</a></strong>, and it’s great to see the final form that Bristol 1350 has taken.  A noteworthy change that I immediately noticed in the final rules is that nobody starts out with the plague during setup, as I remember that certain players could and did start with the plague in previous versions.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="900" height="600" src="https://bitewinggames.com/wp-content/uploads/2020/11/image-15.jpeg" alt="" class="wp-image-1306" srcset="https://bitewinggames.com/wp-content/uploads/2020/11/image-15.jpeg 900w, https://bitewinggames.com/wp-content/uploads/2020/11/image-15-600x400.jpeg 600w, https://bitewinggames.com/wp-content/uploads/2020/11/image-15-300x200.jpeg 300w, https://bitewinggames.com/wp-content/uploads/2020/11/image-15-768x512.jpeg 768w" sizes="(max-width: 900px) 100vw, 900px" /><figcaption>Bristol 1350 is a real looker of a small game.</figcaption></figure>



<p>Yet with what felt like a rare stroke of chance, the very first cart mingle of the game resulted in myself and my cart-mates all contracting the plague, though we didn’t know at that time that all three of us had succumbed to the same fate .&nbsp; From there, we fanned out and did our best to sabotage the innocent victims of the other two carts. &nbsp;</p>



<p>Despite our best efforts, another cart of seemingly healthy passengers raced ahead of the rest and escaped town to our sadistic disappointment.&nbsp; They each revealed their secrets… one was healthy, as was the second, as was the—NOPE!&nbsp; The third passenger in the cart had contracted the plague during a seemingly harmless mingle long before the finish line, and he strung his teammates along the rest of the way before brutally stabbing them in the back!&nbsp; It was quite the sight to behold.</p>



<p>At this point, the board game marathon was winding down, so we found it fitting to play one last quick, simple game…. and that game was Social Grooming.  Social Grooming is one of the three designs in our upcoming Kickstarter bundle launching later this year.  While the other two games were cooked up by master chef, Reiner Knizia, this one is our own in-house design.  </p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="1024" src="https://bitewinggames.com/wp-content/uploads/2021/03/PR-332_conceptdraft_1-1024x1024.jpg" alt="" class="wp-image-2074" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/PR-332_conceptdraft_1-1024x1024.jpg 1024w, https://bitewinggames.com/wp-content/uploads/2021/03/PR-332_conceptdraft_1-300x300.jpg 300w, https://bitewinggames.com/wp-content/uploads/2021/03/PR-332_conceptdraft_1-100x100.jpg 100w, https://bitewinggames.com/wp-content/uploads/2021/03/PR-332_conceptdraft_1-600x600.jpg 600w, https://bitewinggames.com/wp-content/uploads/2021/03/PR-332_conceptdraft_1-150x150.jpg 150w, https://bitewinggames.com/wp-content/uploads/2021/03/PR-332_conceptdraft_1-768x768.jpg 768w, https://bitewinggames.com/wp-content/uploads/2021/03/PR-332_conceptdraft_1-1536x1536.jpg 1536w, https://bitewinggames.com/wp-content/uploads/2021/03/PR-332_conceptdraft_1-2048x2048.jpg 2048w" sizes="(max-width: 1024px) 100vw, 1024px" /><figcaption>Very early concept art for Social Grooming</figcaption></figure>



<p>To play Social Grooming, I dealt out eleven cards to each player to form their own face-down deck.  Then, much like the popular card game, <strong><a href="https://boardgamegeek.com/boardgame/98778/hanabi">Hanabi</a></strong>, we each drew one card off the top of our decks and held them facing away from ourselves so we could see everybody’s cards except our own.  This is where the madness begins, as we immediately proceeded to offer the cards in our hands—something we knew absolutely nothing about—to others at the table.  </p>



<p>Similar to one of our family favorites, <strong><a href="https://boardgamegeek.com/boardgame/47/chinatown">Chinatown</a></strong>, players participate in a simultaneous negotiation phase.  Yet negotiation becomes all the more tricky when you don’t know how valuable your own goods are.  The key is to pick up on subtle cues and reactions while downplaying other people’s cards.  When you see somebody’s eyes go as wide as flying saucers at the sight of your own card, you start to get a hunch for what you could be holding.  And the good news is that you are allowed to keep your card instead of trading it if you feel it is valuable.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="825" height="637" src="https://bitewinggames.com/wp-content/uploads/2021/03/IMG_8386.jpg" alt="" class="wp-image-2073" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/IMG_8386.jpg 825w, https://bitewinggames.com/wp-content/uploads/2021/03/IMG_8386-600x463.jpg 600w, https://bitewinggames.com/wp-content/uploads/2021/03/IMG_8386-300x232.jpg 300w, https://bitewinggames.com/wp-content/uploads/2021/03/IMG_8386-768x593.jpg 768w" sizes="(max-width: 825px) 100vw, 825px" /><figcaption>Recent art in-progress for Social Grooming—four primates down, many more to go!</figcaption></figure>



<p>Yet <em>value</em> is partially contextual in Social Grooming.&nbsp; Everybody wants a 10 value card, as it is the highest point card in the game, but nobody wants <em>two</em> 10 value cards, because pairs will cancel each other out during scoring.&nbsp; The same card can be both very good for one player and very bad for another.&nbsp; And when you are able to keep tabs on what cards are currently bad for other players, there’s a whole nother layer to this tricky trading where you can bluff your reactions to an opponent’s card in an attempt to convince them to keep a bad one.</p>



<p>I’ll save further details for a future designer diary, but our session crowned two joint victors after three rounds of play.&nbsp; I found it quite funny that one special card type plagued my collection at the end of one round yet it was the only card I so desperately wanted and could not attain in the next round.</p>



<p>The following Saturday’s marathon was kicked off with a game I received for Christmas and finally got around to playing for the first time: <strong><a href="https://boardgamegeek.com/boardgame/31481/galaxy-trucker">Galaxy Trucker</a></strong>.  In board game years, Galaxy Trucker is getting to be quite the old-timer, yet my first play of it proved that it still provides a highly unique and enjoyable experience.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="900" height="506" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-34.png" alt="" class="wp-image-2075" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-34.png 900w, https://bitewinggames.com/wp-content/uploads/2021/03/image-34-600x337.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-34-300x169.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-34-768x432.png 768w" sizes="(max-width: 900px) 100vw, 900px" /><figcaption>Galaxy Trucker is colorful and wacky</figcaption></figure>



<p>The simultaneous, chaotic, real-time spatial puzzle of the first phase paired with a bombastic push-your-luck second phase makes for a perfect blend of entertainment.&nbsp; I dig how the game ramps up in craziness over the course of three rounds and you&#8217;re not completely out of the game after a rough beginning or middle act.&nbsp; I had always heard that this was a game about clinging on for dear life as your hodgepodge space ship gets blasted to smithereens, yet I got cocky after an easy two rounds where my ships suffered hardly a scratch.</p>



<p>Round three was where this wacky space game humbled me.  I quickly built out a flawless left half of my ship before realizing that I had nearly walled off the entire right half of my board.  The final minutes of building consisted of me scrambling to find the only piece that can fit into the one spot that I can even connect anything to, just so I could keep my hopes alive of filling in the many empty spaces still on my board.  </p>



<p>This messy right side of the building phase was merely a foreshadowing of the flight phase, where very early on some nasty pirates arrived and blew off the right side of my ship that I had clumsily cobbled together last-minute.  It’s as if they could see my weak point from a mile away and took a single pot shot to bring the whole thing down.  Needless to say, I had to give up before round three was over so I could recede into a black hole of shame and lick my many wounds.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="800" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-35.png" alt="" class="wp-image-2076" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-35.png 800w, https://bitewinggames.com/wp-content/uploads/2021/03/image-35-600x450.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-35-300x225.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-35-768x576.png 768w" sizes="(max-width: 800px) 100vw, 800px" /><figcaption>Human travelers aboard a galaxy truck.</figcaption></figure>



<h3 class="wp-block-heading">Brass: Birmingham</h3>



<p>Fortunately, I came storming back in our next play of none other than <strong><a href="https://boardgamegeek.com/boardgame/224517/brass-birmingham">Brass Birmingham</a></strong>.  Brass is a game that never gets old for me, despite my many plays of it.  I’m typically the player who can’t resist the big point pottery tiles, and sure enough, I got two of them out on the board before game end.  In this particular game, the demand for coal far outweighed the supply, so players were frequently forking over five or ten pounds just to get a couple of those precious cubes.  Meanwhile, the beer was bounteous and plentiful until the very last round of the game, where it dried up in an instant, forcing a couple players to pivot on their final plans.  </p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="800" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-36.png" alt="" class="wp-image-2077" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-36.png 800w, https://bitewinggames.com/wp-content/uploads/2021/03/image-36-600x450.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-36-300x225.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-36-768x576.png 768w" sizes="(max-width: 800px) 100vw, 800px" /><figcaption>Brass and its Birmingham</figcaption></figure>



<p>The thing that gives Brass so much mileage play after play is just how interactive and dynamic the economy is.  My plan to feed the hungry iron market can be completely obliterated when the person right before me cranks out an iron producing tile or builds on the space I was planning to use or spends the coal that I so desperately needed for my turn.  </p>



<p>Designer Martin Wallace understands the importance of turn order, and he wields it with unapologetic brutality in Brass.  Yet a lost opportunity in one area of the market simply means an open door in another area.  Players must be as fluidly adaptive as they are cutthroat in order to thrive in Brass Birmingham.  My many previous experiences with Brass helped me to come out on top in this particular session, and I was able to score the most network and building points in the rail era.</p>



<h3 class="wp-block-heading">Eclipse: Second Dawn for the Galaxy</h3>



<p>Yet our group hadn’t quite had enough of that economic savagery, because we next decided to break out the grizzly bear of a box containing <strong><a href="https://boardgamegeek.com/boardgame/246900/eclipse-second-dawn-galaxy">Eclipse: Second Dawn for the Galaxy</a></strong>.  My faction of choice for this session was the Descendants of Draco, who are buddy-buddy with the imposing ancients.  Ancients are gray ships that show up on the board and take on any player who trespasses on their property.  Yet the Descendants faction has the exclusive privilege of peacefully cohabitating with Ancients and even claiming control of their tiles.  </p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="800" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/02/image-17.png" alt="" class="wp-image-1980" srcset="https://bitewinggames.com/wp-content/uploads/2021/02/image-17.png 800w, https://bitewinggames.com/wp-content/uploads/2021/02/image-17-600x450.png 600w, https://bitewinggames.com/wp-content/uploads/2021/02/image-17-300x225.png 300w, https://bitewinggames.com/wp-content/uploads/2021/02/image-17-768x576.png 768w" sizes="(max-width: 800px) 100vw, 800px" /><figcaption>Lots of game in one big box!</figcaption></figure>



<p>In the early stages of the game, it can be quite difficult to take out an Ancient, and I used that to my advantage by exploring and churning out as many ancients around me as possible.  I formed an early peace treaty with the Terran Alliance who were immediately to my left (left is a direction in space… right?); yet my insurance policy was the pile of Ancients he would have to bulldoze through if he wanted to reach my precious sectors with a later betrayal.</p>



<div class="wp-block-image"><figure class="aligncenter size-large is-resized"><img loading="lazy" decoding="async" src="https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-10.10.40-PM-1-868x1024.png" alt="" class="wp-image-2083" width="324" height="382" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-10.10.40-PM-1-868x1024.png 868w, https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-10.10.40-PM-1-600x708.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-10.10.40-PM-1-254x300.png 254w, https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-10.10.40-PM-1-768x906.png 768w, https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-10.10.40-PM-1.png 926w" sizes="(max-width: 324px) 100vw, 324px" /></figure></div>



<p>Meanwhile, I knew the Eridani Empire and the player who controlled them to my immediate right to be an overly aggressive bunch, so I constructed my explored tiles in a way that they didn’t have a single wormhole that would let them through into my territory.&nbsp; Between a peaceful neighbor and an impenetrable wall, these cleverly constructed defenses quickly lost their coziness when I realized that I now had very few options for scoring points in this space-faring war game.</p>



<p>So I did what any reasonable person would do and bided my time as I piled my biggest and best ships onto the sector that was right next-door to the central GDCS (Galactic Defense Center System) that looks suspiciously similar to the Death Star.  This GDCS is known to Eclipse veterans as a lucrative opportunity for scoring big points and skyrocketing one’s economy.  One must spend several of the game’s 8 rounds preparing to take this centerpiece down.  Yet once a faction does all the hard work of taking out the GDCS and becoming the new occupant of the valuable central tile, they are now at their weakest, making themselves an easy target in the following round for anyone else to pile onto and perform cleanup crew. </p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="900" height="496" src="https://bitewinggames.com/wp-content/uploads/2021/02/image-18.png" alt="" class="wp-image-1981" srcset="https://bitewinggames.com/wp-content/uploads/2021/02/image-18.png 900w, https://bitewinggames.com/wp-content/uploads/2021/02/image-18-600x331.png 600w, https://bitewinggames.com/wp-content/uploads/2021/02/image-18-300x165.png 300w, https://bitewinggames.com/wp-content/uploads/2021/02/image-18-768x423.png 768w" sizes="(max-width: 900px) 100vw, 900px" /><figcaption>The GDCS</figcaption></figure>



<p>So while I was amassing my glorious space fleet on one side of the GDCS, two other factions—the Planta and the Eridani Empire—were doing the very same thing on other sides the central tile.&nbsp; Judging by the gnarly blueprints on their ships, I knew I likely wouldn’t survive a showdown against either of them.&nbsp; My best bet was to take the coward’s way out and backstab the Terran Alliance who had spent all game building 3-point Monoliths on SIX DIFFERENT TILES in their region!&nbsp; Do not think less of me, for none can resist the allure of such an opportunity.</p>



<p>So with two rounds left to play out, I sent my fleet sprawling deep into Terran Alliance territory, squashing one starbase after another like ants under my space shoes.&nbsp; And inn the final round, the Eridani Empire sniped both the Planta ships and the GDCS before the fight could even begin with some of the best missile rolls this side of the Lylat System.&nbsp; They didn’t even break a sweat obliterating the central space and had earned three rare 4-point Reputation tokens by game end.&nbsp; Yet it was my own Descendants who ultimately reigned supreme after being branded a traitor and stealing away over twenty points worth of tiles and Monoliths from the poor, gullible humans of the Terran Alliance.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="800" height="600" src="https://bitewinggames.com/wp-content/uploads/2021/03/image-37.png" alt="" class="wp-image-2079" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/image-37.png 800w, https://bitewinggames.com/wp-content/uploads/2021/03/image-37-600x450.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/image-37-300x225.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/image-37-768x576.png 768w" sizes="(max-width: 800px) 100vw, 800px" /></figure>



<h3 class="wp-block-heading">Soda Smugglers</h3>



<p>Despite Eclipse only being our third game of the day, we had nearly reached our limit for gaming that evening.  Yet the group was gracious enough to play one last 20-minute game that was in need of some playtesting as requested by the one and only Reiner Knizia.  </p>



<p>Like us, Reiner is quite excited to see his games, Soda Smugglers and Pumafiosi, be published with the help of Kickstarter backers, so he’s spent these past few weeks cooking up some stretch goal content for both games.  Due to COVID restrictions, Reiner’s legion of play testers are a bit more limited lately, so he suggested that some further testing on our end wouldn’t hurt.</p>



<p>For a Soda Smugglers stretch goal, Dr. Knizia has crafted an 8-card event deck that is most comparable to the event deck in Quacks of Quedlinburg.&nbsp; At the start of each round, the Border Police Officer flips one event card and reveals the unique conditions of that turn.&nbsp; These clever events range from the Police Officer being more lenient toward travelers because it’s their birthday and they are in a good mood, to having a sniffer dog who aids in the search for illegal suitcases because he’s a good boy.&nbsp; In classic Knizian fashion, these event cards contain minor tweaks to the core gameplay that make for drastically different feeling rounds.&nbsp; After playing and enjoying the base game many times now, this optional content was a welcome addition to mix up the core formula. &nbsp;</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="542" src="https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-5.21.43-PM-1024x542.png" alt="" class="wp-image-2080" srcset="https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-5.21.43-PM-1024x542.png 1024w, https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-5.21.43-PM-600x318.png 600w, https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-5.21.43-PM-300x159.png 300w, https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-5.21.43-PM-768x407.png 768w, https://bitewinggames.com/wp-content/uploads/2021/03/Screen-Shot-2021-03-28-at-5.21.43-PM.png 1288w" sizes="(max-width: 1024px) 100vw, 1024px" /><figcaption>Concept art for Soda Smugglers (provided by Knizia Games).  Uinta Alcyon will be doing the actual art for these games.</figcaption></figure>



<p>I made a good run at smuggling my own suitcases of soda over our five rounds, but another crafty opponent adapted well to the different events.  She knew just when it was the right time to either pull the trigger and smuggle piles of soda or resist the temptation and cross with legal luggage, and thus she emerged the Soda Kingpin of the night.  As intended, <strong><a href="https://bitewinggames.com/top-10-reiner-knizia-games/">Dr. Knizia’s upcoming game</a></strong> was a great way to wind our marathon down with some light, simple fun.</p>



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<p>So there you have it&#8230; Two full Saturdays of board gaming bliss!  Should you find your own small group to safely gather with soon, I highly recommend a similar session of entertainment therapy.  And if you couldn’t tell from my experiences, I highly recommend all of the games mentioned above.  Hopefully you enjoyed these musings as much as I enjoyed sharing them.</p>



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<p><em>Article written by Nick Murray.</em> <em>To follow the above mentioned <strong>Social Grooming</strong> and <strong>Soda Smugglers</strong> as they come to Kickstarter, <a href="https://bitewinggames.com"><strong>subscribe to our newsletter</strong> </a>and follow Bitewing Games on social media!</em></p>
<p>The post <a href="https://bitewinggames.com/board-game-birthday-marathon-musings/">Board Game Birthday Marathon Musings</a> appeared first on <a href="https://bitewinggames.com">Bitewing Games</a>.</p>
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